Modder artur07305 has released an updated DLSS Enabler tool that can simulate DLSS 4 Multi-Frame Generation in any DirectX 12 game on any DX12 GPU. The tool is intended to let older NVIDIA cards, as well as AMD and Intel GPUs, access a form of DLSS 4 frame generation that Nvidia has officially limited to RTX 50-series hardware.
The modder’s tool does not unlock Nvidia’s native implementation. It simulates Multi-Frame Gen, so visual quality and temporal stability will differ from a native RTX 50-series result. The tool requires the target game to already support DLSS 3 Frame Generation, without that baseline support, DLSS 4 MFG cannot be forced.
New features in the release include an Adaptive Frame Generation option. When enabled, Frame Gen activates automatically if a game’s framerate drops below a user-set threshold and turns off again once the framerate rises above that value. The tool also exposes MFG multipliers that users can apply to scale frame-generation aggressiveness.
YouTube demo from channel GAMESMARK highlight the performance impact on a GTX 1060 running Cyberpunk 2077 at 1080p and Ultra settings. With Intel XeSS set to Balanced plus DLSS frame generation the baseline was reported at about 60 FPS. Using DLSS 4 MFG X3 increased the run to roughly 77 FPS, and MFG X4 reached around 100 FPS in that demo. The video author also warned against applying the highest MFG multiplier when the base framerate is very low, for example 24 FPS.
Users should expect mixed results depending on hardware and the game’s existing frame-gen implementation. The mod provides a practical option for older GPUs, but simulated MFG will not precisely match a native RTX 50-series implementation in quality or efficiency. For a direct download of the mod, visit the Nexus Mods page.
Comments should include which GPU and MFG multiplier were tested or planned, and follow for updates X, Bluesky, YouTube, Instagram.





















