Bungie’s upcoming multiplayer shooter Marathon will make explicit use of the PS5 Pro’s extra power to sharpen its sci-fi visuals. PlayStation’s official Marathon page explains that the enhanced console mixes internal 5K rendering with a downsampling technique to produce a cleaner 4K image.
PlayStation describes the tech as PlayStation Spectral Super Resolution, or PSSR. The company says the feature “blends 5K internal rendering into a clean, stable 4K image so your Runner’s view stays sharp, even when the action gets hectic.”
“PS5 Pro Enhanced PlayStation Spectral Super Resolution (PSSR) blends 5K internal rendering into a clean, stable 4K image so your Runner’s view stays sharp, even when the action gets hectic.”
In practice this means Marathon is rendering frames at a resolution equivalent to 5K and then downsampling to 4K on PS5 Pro. That process should reduce visible aliasing and make neon highlights, hard architectural edges, and particle effects appear crisper during fast combat.
The game has looked slick in trailers and hands-on clips, and PSSR is a likely contributor to that look on Pro hardware. If you own a PS5 Pro, expect slightly clearer texturing and sharper distant detail while looting enemies for better guns or, as the copy cheekily notes, cartons of Um Bongo. Marathon is due on March 5, 2026. Console players can read PlayStation’s page on the game at playstation.com. For pricing and the confirmed March release window see the coverage of Marathon’s launch date and price.

















