Team Ninja debuted a new gameplay trailer for Ninja Gaiden 4 during the Xbox Showcase at Tokyo Game Show 2025, and the focus was squarely on difficulty and accessibility options. The footage makes clear that the series will retain its punishing identity, while giving players more control over how intense they want the action to feel.
The trailer included a short “Difficulty Design” segment that lists four settings: Hero, Normal, Hard, and Master Ninja. Hero mode is designed for players who prefer a lighter combat experience and offers adjustable assistance for healing, movement, and other gameplay systems. Normal and Hard sit between, while Master Ninja is described in the trailer as for “Players hungering for a brutal challenge and the pinnacle of action.”
The trailer shows extended, unedited combat against multiple enemies to illustrate how relentless fights can feel at the highest setting. For the official video, check the Xbox channel.
Do more difficult games need extra options to reduce challenge, or should players just practice until they get through tough encounters? It is a good conversation, and the team behind Ninja Gaiden 4 appears to be addressing it by allowing players to choose how close to the edge they want to play.
This trailer clarifies how Ninja Gaiden 4 will treat accessibility and difficulty, which matters both to players who want the old, punishing experience and to those who prefer a less punishing run. Share what mode you plan to try in the comments, and follow us on X and Bluesky.