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Home Patch Notes

Killing Floor 3 August 15 Update Adds Free Creds and Fixes Matchmaking Issues

Tripwire releases patch with matchmaking fixes, performance tweaks, and free Creds.

Angel Kicevski by Angel Kicevski
August 16, 2025
in Patch Notes
0

Killing Floor 3 just got a fresh patch, version 1.0.0.6, known as update 2.004. Tripwire Interactive has addressed matchmaking headaches and performance quirks, while handing out free Creds to players as a thank-you for their patience. It’s a modest but welcome relief for those stuck in matchmaking limbo or suffering framerate spikes.

What’s cool is that everyone logging in after this update will receive 500 free Creds. Kind of a nice way to say “sorry for the hassle,” right? The patch smooths out some rough edges, especially with matchmaking and server stability. South African players now get dedicated servers to reduce lag, which is a nice touch. Still, some latency issues linger even when connecting to local data centers. Tripwire says it’s still investigating this issue.

Performance tweaks focus on things like framerate spikes caused by Siren Scream Shockwaves and masked materials on foliage. Visual glitches with Zeds affected by Enfeeble and shadow rendering on large Zeds also got fixed. Plus, the Impaler’s attack effects won’t play endlessly when teams split across the map anymore.

Killing Floor 3 Patch Changelog

  • Free 500 Creds awarded to all players.
  • Performance Optimization
    • Improved performance for masked materials on foliage.
    • Optimized framerate spikes related to Siren Scream Shockwaves.
  • Matchmaking
    • Fixed infinite matchmaking search issues; ongoing investigations continue.
    • Added dedicated South African servers to improve regional latency.
    • Better matchmaking prioritization based on player connection location.
    • Fixed errors where clients stayed connected to inactive server sessions.
    • Addressed server stability problems that prevented clean recovery after termination.
  • Gameplay & UI
    • Fixed Impaler attack VFX playing infinitely when parties split across maps.
  • Visuals
    • Improved shadow rendering on large Zeds.
    • Fixed visual bugs with Zeds affected by Enfeeble.
Tags: Killing Floor 3Tripwire Interactive
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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