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Ivy full DPS, High Fire Rate Build

Angel Kicevski by Angel Kicevski
August 30, 2024
in Ivy
0
Home Guides Deadlock Ivy

Ivy is a fun hero to play in Deadlock, and it packs a very strong fire rate. It’s crazy how fast she shoots and how strong it can turn out to be with the right item build. I know that her role is mainly to support, but if you want to just play it as a DPS carry, then you can do so with the right items.

Ivy is especially strong because she can disengage dangerous fights, or ditch the ones the team is about to lose.

Early Game / Laning Stage

You can buy the items below in the exact left-to-right order.

Tip: Hover over the icons below to get more details about each item!
Basic Magazine

Basic Magazine

§ 500

+24% Ammo

+15% Weapon Damage

Basic Magazine

Close Quarters

Close Quarters

§ 500

+85 Bullet Shield Health

+90 Bullet Shield Health

Deal additional Weapon Damage when in close range to your target.

+25% Weapon Damage (Conditional)

15m Close Range

Close Quarters

Active Reload

Active Reload

§ 1,250

+10% Weapon Damage

0% ➜ 20% Reload Time

While reloading, pressing [R] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.

+20% Fire Rate (Conditional)

+22% Bullet Lifesteal (Conditional)

7s Duration

Active Reload

Extra Health

Extra Health

§ 500

+160 Bonus Health

+5% Weapon Damage

Extra Health

Sprint Boots

Sprint Boots

§ 500

+2m/s Sprint Speed

+1 Health Regen

+4% Weapon Damage

Is component of: Enduring Speed

Sprint Boots

Ammo Scavenger

Ammo Scavenger

§ 500

+15% Ammo

+60 Bonus Health

Any time you secure or deny a Soul you get ammo back and gain stacking Spirit Power.

2 Ammo Per Soul

+2 Spirit Power Per Soul (Conditional)

35s Spirit Power Duration 12 Max Stacks

Ammo Scavenger

Situational / Defense:

Monster Rounds

Monster Rounds

§ 500

+35% Weapon Damage vs. NPCs

+35% Bullet Resist vs. NPCs

+50 Bonus Health

+1 Health Regen

Monster Rounds

Health Nova

Health Nova

§ 1,250

+10% Weapon Damage

+100 Bonus Health

Active: Heal yourself and nearby allies. Heals an additional 20% per ally.

+260 Total HP Regen

2s Regen Duration

18m Radius

Health Nova

Reactive Barrier

Reactive Barrier

§ 1,250

+15% Ammo

+75 Bonus Health

+2 Health Regen

Automatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.

+400 Bullet Shield Health (Conditional)

+200 Spirit Shield Health (Conditional)

9s Duration

Reactive Barrier

Core Items / Mid-Late Game

The items below are your must, if you’re wanting to play the Ivy as a full DPS.

Heroic Aura

Heroic Aura

§ 3,000

+20% Bullet Lifesteal

+150 Bonus Health

+1 m/s Move Speed

Provides Fire Rate to nearby player minions.

+40% Minions Fire Rate (Conditional)

20m Radius

Provides bonus Movement Speed and Fire Rate to you and nearby allies.

+3 m/s Movement Speed (Conditional)

+25% Fire Rate (Conditional)

30m Active Radius

6s Duration

Heroic Aura

Enduring Speed

Enduring Speed

§ 1,750

+1.4 m/s Move Speed

+2m/s Sprint Speed

+75 Bonus Health

+1.5 Health Regen

Reduces the effect of enemy Movement Slow.

+40% Movement Slow Resist

Enduring Speed

Intensifying Magazine

Intensifying Magazine

§ 3,000

+25% Ammo

+20% Weapon Damage

Increases Weapon Damage as you continuously fire your weapon.

+75% Max Weapon Damage (Conditional)

3s Time for Max Damage

Ramps down to 0% when stopping

Intensifying Magazine

Healing Booster

Healing Booster

§ 1,250

+6% Spirit Resist

+2 Health Regen

+15% Heal Reduction Resist

Increases the effectiveness of your Healing by 25%.

Healing Booster

Bullet Armor

Bullet Armor

§ 1,250

+20% Bullet Resist

+6% Weapon Damage

Is component of: Improved Bullet Armor

Bullet Armor

Spirit Armor

Spirit Armor

§ 1,250

+20% Spirit Resist

+5 Spirit Power

Is component of: Improved Spirit Armor

Spirit Armor

Vampiric Burst

Vampiric Burst

§ 6,300

+2 m/s Move Speed

+25% Weapon Damage

+150 Bonus Health

Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.

100% Bullet Lifesteal

40% Fire Rate

+50% Ammo

4.5s Duration

Vampiric Burst

Situational / Defense:

Improved Bullet Armor

Improved Bullet Armor

§ 4,250

+45% Bullet Resist

+10% Weapon Damage

Components: Bullet Armor

Improved Bullet Armor

Improved Spirit Armor

Improved Spirit Armor

§ 4,250

+45% Spirit Resist

+8 Spirit Power

Components: Spirit Armor

Improved Spirit Armor

Debuff Reducer

Debuff Reducer

§ 1,250

+75 Bonus Health

+6% Weapon Damage

Reduces the duration of all negative effects applied to you.

30% Debuff Resist

Is component of: Debuff Remover

Debuff Reducer

Decay

Decay

§ 1,250

+7 Spirit Power

Active: Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.

-50% Healing Reduction (Conditional)

3.1%/sec Bleed Damage

18m Cast Range

10s Duration

Decay

Mystic Reach

Mystic Reach

§ 500

+15% Ability Range

+5% Spirit Resist

Is component of: Improved Reach

Mystic Reach

Bullet Resist Shredder

Bullet Resist Shredder

§ 1,250

+100 Bonus Health

+5% Bullet Resist

Reduces Bullet Resist on enemies when you deal Spirit Damage.

-12% Bullet Resist (Conditional)

8s Duration

Bullet Resist Shredder

Cold Front

Cold Front

§ 1,250

+10% Spirit Resist

Active: Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.

87 Damage

+40% Movement Slow (Conditional)

14m End Radius

3s Duration

Cold Front

Slowing Hex

Slowing Hex

§ 1,250

+1m/s Sprint Speed

+5 Spirit Power

Active: Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.

78 Damage

+30% Movement Slow (Conditional)

3s Duration

25m Cast Range

30% Projectile Speed Increase

Slowing Hex

Withering Whip

Withering Whip

§ 1,250

+8% Fire Rate

+4 Spirit Power

+50 Bonus Health

Active: Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.

4.5s Duration

+30% Fire Rate Slow (Conditional)

-14% Bullet Resist (Conditional)

24m Cast Range

25s Cooldown

Withering Whip

Knockdown

Knockdown

§ 3,000

+1 Stamina

+200 Spirit Shield Health

+6 Spirit Power

Active: Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.

Stun Status Effect

0.9s Stun Duration

45m Cast Range

Knockdown

Endgame

You can buy this left to right:

Crippling Headshot

Crippling Headshot

§ 6,300

+20% Weapon Damage

+10% Bullet Lifesteal

+10% Spirit Lifesteal

Headshots reduce target's Bullet and Spirit Resist.

-24% Bullet Resist Reduction

-24% Spirit Resist Reduction

5s Debuff Duration

Crippling Headshot

Lucky Shot

Lucky Shot

§ 6,300

+30% Ammo

Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.

+80% Bonus Damage

+30% Movement Slow (Conditional)

35% Proc Chance

1.5s Slow Duration

Lucky Shot

Slowing Bullets

Slowing Bullets

§ 1,250

+16% Weapon Damage

+5 Spirit Power

Your bullets apply Movement Slow.

+25% Movement Slow (Conditional)

1.3s Slow Duration

Slowing Bullets

Echo Shard

Echo Shard

§ 6,300

+1 m/s Move Speed

+16% Bullet Resist

+8 Spirit Power

Active: Reset the cooldown of your most recently used non-ultimate ability.

20s Duration

Echo Shard

Silencer

Silencer

§ 7,550

+25% Bullet Slow Proc

+15% Weapon Damage

For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.

Silenced Status Effect

2s Debuff Duration

Silencer

Point Blank

Point Blank

§ 3,500

+15% Bullet Resist

+1 Stamina

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.

+45% Weapon Damage (Conditional)

+25% Movement Slow (Conditional)

2s Slow Duration

15m Close Range

Point Blank

Titanic Magazine

Titanic Magazine

§ 3,500

+100% Ammo

+18% Weapon Damage

+15% Bullet Resist

Titanic Magazine

Debuff Remover

Debuff Remover

§ 4,250

+125 Bonus Health

+20% Weapon Damage

Reduces the duration of all negative effects applied to you.

35% Debuff Resist

Active: Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus. Cannot be used while Stunned or Slept.

+3m/s Movement Speed (Conditional)

3s Duration

Debuff Remover

Inhibitor

Inhibitor

§ 6,300

+25% Weapon Damage

+175 Bonus Health

Your bullets apply Movement Slow and reduce the target's outgoing damage on hit.

+25% Movement Slow (Conditional)

-35% Damage Penalty (Conditional)

2.5s Debuff Duration

Inhibitor

Soul Rebirth

Soul Rebirth

§ 6,300

+18% Cooldown Reduction

+20% Weapon Damage

+12 Spirit Power

Passive: If you die, after 4s you will respawn at your death location with partial health.

+50% Rebirth Health

Soul Rebirth

Unstoppable

Unstoppable

§ 6,300

+150 Bonus Health

+15% Spirit Resist

+1 m/s Move Speed

+12 Spirit Power

Active: Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm. Can be cast while channeling.

6s Duration

60s Cooldown

Unstoppable

Curse

Curse

§ 6,300

+20% Weapon Damage

+8 Spirit Power

Active: Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage.

Silenced Status Effect

3.25s Duration

20m Cast Range

Curse

Tags: DeadlockIvy
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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