Into the Fire has been pushed into 2026, Starward confirmed alongside a flashy new trailer that leans hard on the game’s retropunk firefighter identity and supernatural threats. The trailer reintroduces the title’s bold mix of art deco and Old West styling packed into a survival setup. You play a retropunk firefighter navigating Dante’s Archipelago after a supernatural volcanic event, balancing temperature and water supplies while fighting infernos to rescue survivors. Visuals lean into neon-soaked fire and strange phenomena such as fire jellyfish, stone totems, and ghostly silhouettes.
Gameplay shown in the trailer highlights survival staples rather than sprawling base-building, a safe Hub where you rest, craft tools, and upgrade equipment, an axe for cutting through debris, throwable grenades that burst into foam, and shotguns that fire water in bursts to smother flames. The trailer also gives us a closer look at what the team calls a propeller-driven sledge that skims the ash-covered ground and acts as a visual shorthand for the game’s retro-futurist tone. Production timing shifted from Starward’s earlier target of late 2025, and the new trailer confirms that Into the Fire will now launch in 2026.
The studio also says it will run closed playtests and offer invites to members of the game’s Discord server, which is where early hands-on opportunities will appear first. There are reasons to welcome the delay, the trailer suggests Starward is leaning into narrative and supernatural mysteries as much as survival systems, and the extra time could help the team deepen mechanics rather than rush into early access.
Watch the trailer on YouTube:
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