Infernus is one of the easier heroes to play in the game, and honestly, it does pack a lot of power, especially if you reach those late-game moments. Why so? Well, his power comes from Afterburn at first, and then when he gets to a lot of Spirit Lifesteal, basically he transforms into a tank. His Flame Dash is what makes him strong in late game, and combined with the Afterburn, he’s basically invincible as he heals himself like an animal.
Enough talking, let’s see the build below:
Early Game / Laning Stage
Basic Magazine
§ 500+24% Ammo
+15% Weapon Damage
Basic Magazine
Rapid Rounds
§ 500+12% Fire Rate
+1 m/s Sprint Speed
-50 Max Health
Rapid Rounds
Infuser
§ 500+50 Bonus Health
+10% Ammo
Active: Gain Spirit Power and Spirit Lifesteal.
+16 Spirit Power (Conditional)
+20% Spirit Lifesteal (Conditional)
6s Duration
Infuser
Extra Spirit
§ 500+8 Spirit Power
+1 Health Regen
+35 Bonus Health
Is component of: Improved Spirit
Extra Spirit
Sprint Boots
§ 500+2m/s Sprint Speed
+1 Health Regen
+4% Weapon Damage
Is component of: Enduring Speed
Sprint Boots
Enduring Spirit
§ 500+75 Bonus Health
+8% Spirit Lifesteal
+4 Spirit Power
Enduring Spirit
Situational:
Healing Rite
§ 500+45 Bonus Health
Active: Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
+370 Total HP Regen
+2m/s Sprint Speed (Conditional)
17s Regen Duration
30m Cast Range
Is component of: Rescue Beam
Healing Rite
Extra Regen
§ 500+2.8 Health Regen
+8% Ammo
+25 Bonus Health
Extra Regen
After you leave the laning stage
Left to right, good order, unless you’re dealing with a lot of tanks so you need toxic bullets ASAP.
Soul Shredder Bullets
§ 1,250+6% Weapon Damage
Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.
+10% Spirit Amp (Conditional)
+20% Spirit Lifesteal (Conditional)
6s Debuff Duration
Soul Shredder Bullets
Mystic Vulnerability
§ 1,250+6% Spirit Resist
When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist (Conditional)
6s Duration
Is component of: Escalating Exposure
Mystic Vulnerability
Duration Extender
§ 1,250+16% Ability Duration
+100 Bonus Health
+1.75 Health Regen
Is component of: Superior Duration
Duration Extender
Spirit Lifesteal
§ 1,250+23% Spirit Lifesteal
+75 Bonus Health
Spirit Lifesteal
Toxic Bullets
§ 3,000+14% Weapon Damage
+100 Health
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
+5%/sec Bleed Damage
-65% Healing Reduction (Conditional)
3s Duration
47% Buildup Per Shot
Toxic Bullets
Improved Spirit
§ 3,500+21 Spirit Power
+3 Health Regen
+1m/s Sprint Speed
+100 Bonus Health
Components: Extra Spirit
Is component of: Boundless Spirit
Improved Spirit
Healing Booster
§ 1,250+6% Spirit Resist
+2 Health Regen
+15% Heal Reduction Resist
Increases the effectiveness of your Healing by 25%.
Healing Booster
Spirit Armor
§ 1,250+20% Spirit Resist
+5 Spirit Power
Is component of: Improved Spirit Armor
Spirit Armor
Big Items
Purchase these left to right. I’d say Leech, Crippling Headshot and Spiritual Overflow are much needed.
Leech
§ 6,300+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage
Leech
Crippling Headshot
§ 6,300+20% Weapon Damage
+10% Bullet Lifesteal
+10% Spirit Lifesteal
Headshots reduce target's Bullet and Spirit Resist.
-24% Bullet Resist Reduction
-24% Spirit Resist Reduction
5s Debuff Duration
Crippling Headshot
Spiritual Overflow
§ 6,300+20% Fire Rate
+15% Cooldown Reduction
+10% Spirit Lifesteal
Gain bonus Spirit Power by charging up with your bullets on enemy heroes.
+45 Spirit Power (Conditional)
50% Buildup Per Shot
18s Duration
Spiritual Overflow
Boundless Spirit
§ 9,800+60 Spirit Power
+300 Bonus Health
+15 Health Regen
+3m/s Sprint Speed
+25% Weapon Damage
Components: Improved Spirit
Boundless Spirit
Escalating Exposure
§ 7,550+15% Spirit Resist
+125 Bonus Health
-15% Spirit Resist On Spirit Damage
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target
Escalating Exposure
Diviner's Kevlar
§ 6,300+20% Spirit Lifesteal
+12% Cooldown Reduction
Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
+700 Bullet Shield (Conditional)
+700 Spirit Shield (Conditional)
+40 Spirit Power (Conditional)
15s Duration
Diviner's Kevlar
Ricochet
§ 6,300+35% Ammo
+12% Fire Rate
+150 Bonus Health
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
+60% Ricochet Damage
2 Ricochet Targets
14m Ricochet Range
Ricochet
Defense Items, If Needed
You rarely get to here, but if you need anything, you might consider buying:
Ethereal Shift
§ 3,000Active: You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power. Press [SPACE] to cancel early.
3.5s Duration
+14 Spirit Power
10s Bonus Spirit Duration
Ethereal Shift
Metal Skin
§ 3,000+125 Bonus Health
+8 Spirit Power
+8% Fire Rate
Active: Become immune to bullets and melee attacks.
3.5s Duration
22s Cooldown
Metal Skin
Debuff Remover
§ 4,250+125 Bonus Health
+20% Weapon Damage
Reduces the duration of all negative effects applied to you.
35% Debuff Resist
Active: Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus. Cannot be used while Stunned or Slept.
+3m/s Movement Speed (Conditional)
3s Duration
Debuff Remover
Improved Bullet Armor
§ 4,250+45% Bullet Resist
+10% Weapon Damage
Components: Bullet Armor
Improved Bullet Armor
Improved Spirit Armor
§ 4,250+45% Spirit Resist
+8 Spirit Power
Components: Spirit Armor
Improved Spirit Armor
Unstoppable
§ 6,300+150 Bonus Health
+15% Spirit Resist
+1 m/s Move Speed
+12 Spirit Power
Active: Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm. Can be cast while channeling.
6s Duration
60s Cooldown
Unstoppable
Other Items, depending on the occasion
Fleetfoot
§ 1,250+75 Bonus Health
+25% Slide Distance
Removes the Movement Speed penalty while shooting.
Gain bonus Movement Speed and Ammo.
+4 m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration
Fleetfoot
Decay
§ 1,250+7 Spirit Power
Active: Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
-50% Healing Reduction (Conditional)
3.1%/sec Bleed Damage
18m Cast Range
10s Duration
Decay
Suppressor
§ 1,250+50 Bonus Health
+2.5 Health Regen
+4 Spirit Power
When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
+25% Fire Rate Slow (Conditional)
2s Duration
Is component of: Mystic Slow
Suppressor
Mystic Slow
§ 4,250+100 Bonus Health
+3 Health Regen
+6 Spirit Power
When the target takes Spirit Damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow (Conditional)
+40% Fire Rate Slow (Conditional)
2s Duration
Components: Suppressor
Mystic Slow
Superior Duration
§ 4,250+32% Imbued Ability Duration
+26% Non-Imbued Ability Duration
+175 Bonus Health
+15% Weapon Damage
+4 Health Regen
Components: Duration Extender
Superior Duration
Superior Stamina
§ 3,500+3 Stamina
+20% Stamina Recovery
+30% Air Jump/Dash Distance
+7% Fire Rate
+8 Spirit Power
Passive: Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2.
Components: Extra Stamina
Superior Stamina
Reactive Barrier
§ 1,250+15% Ammo
+75 Bonus Health
+2 Health Regen
Automatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.
+400 Bullet Shield Health (Conditional)
+200 Spirit Shield Health (Conditional)
9s Duration
Reactive Barrier
Enduring Speed
§ 1,750+1.4 m/s Move Speed
+2m/s Sprint Speed
+75 Bonus Health
+1.5 Health Regen
Reduces the effect of enemy Movement Slow.
+40% Movement Slow Resist
Enduring Speed