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CPG - Console & PC Gaming
Home Patch Notes

Immortals of Aveum Update 2 Brings Improvements and Fixes

Angel Kicevski by Angel Kicevski
September 5, 2023
in Patch Notes
0

Ascendant Studios has rolled out Update 2 for its action-adventure game Immortals of Aveum, available on Xbox Series X/S, PS5, and PC. The update aims to resolve numerous issues that plagued the game since its release. While our official review gave the title a modest score of 5 out of 10, this latest patch addresses some key concerns.

Official Patch Notes for Update 2 of Immortals of Aveum

KEY FIXES:

  • Increased the mouse sensitivity range so users can adjust the setting lower as needed
  • Fixed underlying issue that could cause console brightness to appear too dark or too bright

GAME PERFORMANCE:

  • Fixed multiple instances of occasional crashes and progression blockers
  • Fixed an issue where game was overwriting save slots when the user spawned at a specific location
  • Improved various instances of FPS drops and stuttering throughout the game
  • Addressed areas where the game would occasionally hitch or freeze momentarily
  • Improved loot spawn time

GAMEPLAY:

  • Fixed instances where objects were sometimes not appearing in the correct location
  • Fixed various instances where spell cooldown, reload, and animations could trigger incorrectly or interfere with spell function
  • Fixed various possible issues caused by dying and respawning
  • Prevented spells being cast in the background of cinematics
  • Addressed exploits in the Chapter 2 Howler fight
  • Addressed exploit in the Obelisk Fane
  • Addressed display issue with Spell preview videos
  • Fixed various combat quirks with Archon and Red Elementals
  • Addressed exploits when navigating the terrain in specific locations
  • Fixed multiple areas where user could fall through map or get stuck
  • Minor balancing and stat updates
  • Addressed minor combat exploits

UI/UX:

  • Added text to display unspent Ascension points when the user earns Arcanum
  • Various level map fixes and improvements to ensure UI elements display as intended
  • Fixed various instances where text did not display properly
  • Improvements to the Performance Budget tool UI
  • Fixes to Objective marker and Quest descriptions occasionally not displaying correctly

PC-SPECIFIC:

  • Dialogue options now clickable using the mouse
  • Prevented Fury Spells from being cast during conversations with NPCs
  • Added a loading animation on the “Optimize Game Files” screen
  • Fixed issue where message prompts were occasionally not appearing upon changing settings
  • Added three graphics settings: Mesh Pool Quality, Shadow Rendering Pool Size, Render Target Pool Size
  • Fixed issue on low and min spec PCs where some settings would be set to ultra by default, causing performance problems
  • Fixed issues that sometimes occurred when changing the display resolution or display mode

CONSOLE-SPECIFIC:

  • Removed empty boxes from Display menu tab

XBOX-SPECIFIC:

  • Slightly improved graphical quality on Xbox Series S

MISC. CHANGES & MINOR FIXES:

  • Made it so that tutorials related to combat appear again if you die before completing the tutorial
  • Added a link to a help page when the game experiences online connectivity issues
  • Fixes for missing or mistimed subtitles
  • Fixed an issue where colorblind mode was displaying incorrectly
  • Fixed an issue where combat banter would not play during The Morbane boss battle
  • Updated localized Privacy and Cookie Policy documents
  • Game credits list updated
  • Minor visual improvements and fixes throughout the game to UI, VFX, animation, cinematics, and other art
  • Minor fixes to audio mix and SFX

The update addresses a variety of issues and should make for a more stable and enjoyable gaming experience. Future updates are also on the horizon, aiming to introduce more features and options as requested by the community.

Tags: Ascendant StudiosImmortals of Aveum
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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