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Icarus Week 213 introduces tag-based fish crafting and mammoth fixes

Week 213 on Steam adds a tag system for fish recipes, updated fillet and chunk workflows, mount UI fixes, mammoth attack buffs, and the last week of double XP.

Angel Kicevski by Angel Kicevski
January 2, 2026
in News, Patch Notes, PC
0

RocketWerkz released Icarus Week 213 on Steam on January 1, 2026, adding tag-based crafting for fish and a handful of mounts and recipe tweaks aimed at cutting recipe clutter and making fish work the way players expect.

The headline change is a new tag system for crafting ingredients. Instead of creating one recipe per fish species, the game can now accept any item marked with a [fish] tag. That makes campfire cooking and bench recipes far cleaner, especially after the Gallileo additions that expanded the game to 60+ fish types.

The update restores some mount UI elements after player feedback: the Cargo and Talents tabs were returned so mounts with large inventories are easier to manage. Mammoth mounts also got mechanical attention: Crushing Blow now has a doubled stomp radius and the secondary attack deals double damage. Woolly Mammoths were added to the Southern Prometheus arctic to make them more accessible on that map.

Fish mechanics changed in a few practical ways. Steamed Fish are back and can be crafted from any caught fish at campfires. Players can convert fish into Fish Chunks on the Player, Butchery, or Fishing Bench, and fillet recipes now accept any fish tagged [saltwater] or [freshwater]. The Filleting Station on the Fishing Bench is no longer an auto-crafter; recipes must be selected manually now that it handles both chunks and fillets.

Quality-of-life adjustments include a longer spoil time for Dried Fish (800s -> 2000s) and some mount UI usability fixes. Week 213 also marks the last week of the current double XP event, and Icarus remains discounted in the Steam winter sale.

If you want context on the recent rhythm of updates, the prior Week 211 update added new enemies and an Arachnophobia mode; see the Week 211 update for the earlier changes coverage.

Changelog 2.3.24.146614-rel-GreatHunts

This short overview pulls out the practical effects of the official changelog: tag-based crafting for fish is enabled, fish recipes were reworked to accept tagged inputs, and a few mount and spoil-time tweaks landed. Below are the official note lines from the release.

- Added and unlocked Tag Based Crafting Recipes for Fish

Your support makes these updates possible. Follow updates and discussion on X, Bluesky, YouTube, and Instagram.

Icarus

Developed by RocketWerkz

Icarus

An alien world for the taking. Explore, survive and make your fortune if you dare. Icarus is a multiplayer co-operative survival game with persistent metagame progression.

  • Genre: Simulator, Adventure
  • Platforms: PC (Microsoft Windows)
  • Modes: Single player, Multiplayer, Co-operative
  • Release: 2021-12-04
  • Publisher: RocketWerkz
  • IGDB Rating: 69.9/100
Steam Official Site
Tags: Icarus
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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