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Home Patch Notes

Hollow Knight Silksong patch 4 arrives in public beta with Multibinder buff and Simplified Chinese overhaul

Team Cherry’s latest public beta (1.0.28954) buffs the Multibinder, switches input to Unity’s system, and ships a first-pass Simplified Chinese translation.

Margarita Kicevski by Margarita Kicevski
October 16, 2025
in Patch Notes, PC
0

Hollow Knight Silksong patch 4 has landed in the public beta branch on Steam as update 1.0.28954. It’s the developer’s second small update this week; we covered the earlier fixes in patch 1.0.28650 on our site, and you can read that roundup for more context here. One of the clearest changes is a community-requested buff to the Multibinder tool. The Multibinder now clears Muckmaggots on its first stage and corrects an “unintentionally long bind time” when used with the Shaman crest.

The patch also fixes a handful of odd behaviors: Hornet could lose her “plasmified” state in some situations, such as Bellway travel, and Styx sometimes failed to hand out rosaries when receiving the Queen’s Egg. Controller support has been touched too. After adding DualSense Edge and Mac controller support earlier, Team Cherry says it’s moved to Unity’s input system to recognise more devices and improve pad performance.

The update ships a new Simplified Chinese script as a first pass, following the wave of negative launch reviews that criticized the original localization. Team Cherry describes this version as “a basic implementation only, to be refined and updated based on player feedback,” and early forum responses suggest more polishing will be needed.

Patch 4 public-beta details inc. new Simplified Chinese translation

Patch Notes

– Updated Simplified Chinese translation with a new script for public testing. This is a basic implementation only, to be refined and updated based on player feedback.

– Various localisation fixes implemented across all languages.
– Switched to Unity’s Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognized. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html
– Fixed Styx not giving rosaries when delivering the Queen’s Egg.
– Fixed Druid’s Eyes sometimes not equipping correctly when first acquired.
– Fixed some down attack colliders getting stuck on in rare instances.
– Fixed several instances of Hornet’s plasmified state clearing when not intended (eg Bellway travel).
– Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
– Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
– Updated Multibinder’s initial bind to clear maggots, per community comments.
– Various more minor tweaks and fixes.

Team Cherry’s official patch notes are available on the Steam discussion thread here. If you’ve spotted anything new or odd after updating, tell us in the comments below. And if you like chatting in short bursts, follow us on X, Bluesky, or our YouTube channel.

Tags: Hollow Knight: SilksongTeam Cherry
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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