The Newest released Heroes & Generals Update, patches and tweaks the weapons. Weapon Balance is particularly important in Heroes & Generals and we honestly think the game is owning a decent balance between the weapons, especially between the favorites.
Buffs and Nerfs are quite needed from time to time and Reto-Moto has decided to make another unimportant move, knowing that Heroes & Generals was already owning a decent balance. The Developers have decided that the MG 42, M1/M2 and Johnson needed some fresh changes in terms of precision and weapon recoil. The MG 42 and M1/M2 has become easier to control, while the Johnson gets a slight precision decrease.
Fair or not, it seems that the Developers have in mind to try out something new, even though this kind of change was not obliged. For this change to become active and live, Jormundgand has all the credits. He is the actual guy that has managed to raise Devs’ interest in a perfect and balanced weaponry in Heroes & Generals.
Below you can find the full changelog of Heroes & Generals patch 1.08.1:
Weapons changed
- MG 42 slightly easier to control and additionally so when crouched
- M1/M2 Easier to control
- Johnson slightly decreased precision mode performance and increased ranged damage
- Fixed issue with war ending because of endless retries trying to fetch evicted data