Hell Let Loose rolled out Update 17 Hotfix, bringing a wave of bug fixes and tweaks to keep the battlefields more polished. Following the much-expected release of the new map, Tobruk, players have been vocal about their good and bad experiences. The development team has put in the effort to address some key issues raised by the community, so let’s break down what’s new!
The team behind the game expressed heartfelt gratitude for all those who reported bugs through various platforms like Steam, Discord, Reddit, and social media. Your feedback is essential in making Hell Let Loose better for everyone.
XP Bug Fixes:
We have noticed that a lot of people reported that Support Effectiveness XP is immediately granted to users who ping enemy locations, allowing them to confirm locations via the scoreboard. To combat this, we are doing the following:
- Rewarding player XP and scores for accurate marks or pings on the tac-map has been disabled.
- XP and scores for accurate markers or pings are only rewarded to the player upon: the players death, the player leaving the server or the match ending.
Bug Fixes
- [A6] Players could see beneath the map and fall through in sector A6 of Tobruk.
- Damage indicator remained permanently on screen after redeploying.
Admin Camera Fixes
- Missing keybinds for Admin Camera in the keybindings menu.
- The R key still has no functionality when unlocked from a target, but that button prompt has been removed. When locked to a target it still has the original functionality of Toggling locked rotation
Environment Fixes Across Tobruk
[I6] Unnecessary fence removed.
[J5] Certain area looked too symmetrical.
[D8] Road spline texture visibly splitting.
[A8] Disconnected power cable pole.
[I7] Unnatural ridge without landscape painting.
[I7] Fallen electrical pole clipping with environment.
[I3] Floating assets covered by terrain layer.
[I3] Crates partially blocking tent entrance.
[J3] Poor fence blending at top British HQ.
[F8] Broken blue door fallen out of a green door frame.
[F8] Terrain covering a house foundation.
[D8] Missing pavement poly face at the sea wall.
[B4] See-through cliff terrain in sector B4.
[C7] Misaligned terrain inside a mud pile.
[I5] Rocks missing player collision.
[B4] Guard Room strongpoint missing on the tactical map.
Intense shadows on windows and doors in multiple locations.
[H3) Misaligned terrain in sector H3.
[D5] Misaligned house with the ground in sector D5.
[F8] Clipping through walls in Admiralty House.
[E6] [E7] Boxes missing player collision.
Other Fixes
- Field Manual – Tobruk entry partially obscured in the Locations tab.
- DAK Panzerdivision & Afrikakorps Tropenfeldbluse – Stretched arm textures.
- Purple Heart Lane Map – Rare lightning strikes.
Improvements
You may also notice an improvement to the interiors across Tobruk as well, courtesy of our art department
Future updates
Unfortunately, not all identified issues were able to be added into this hotfix. That being said, we wanted to make you aware of the following bugs that are currently being addressed which will release in a future hotfix update.
- Loading into queue UI disappearance – Thank you to all the players who have noted this issue. Although frustrating we wanted to assure this bug does not impact your spot in the queue and only visually removes the UI showing you exactly what spot you were in.
- The Leichte Afrika Division Uniform on Support, the backpack is clipping with the fuel tank.
I appreciate your patience as they tackle these ongoing challenges! For detailed information directly from the developers, check out their official announcement here: Hell Let Loose Update Announcement.
Your thoughts? Feel free to drop your comments below!