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Halo: Campaign Evolved’s PS5 sales trail Black Ops ports, and an analyst says PvP is the missing piece

Alinea Analytics estimates that the remake sold 1.2 million copies in two weeks, while the two older Black Ops ports reached 12 million on PS5 in one month.

Halo: Campaign Evolved is trailing the PlayStation 5 sales of two much older Call of Duty: Black Ops ports, and Alinea Analytics analyst Rhys Elliott believes the remake’s lack of competitive multiplayer is a major reason why.

According to Alinea Analytics’ breakdown, the ground-up remake of the original 2001 Halo campaign sold an estimated 1.2 million copies during its first two weeks. PlayStation accounted for roughly 544,000 of those sales, while the game generated an estimated $67 million in gross revenue for Halo Studios.

Elliott’s platform snapshot put Xbox players at 42% and PS5 players at 41%, making the performance look fairly balanced by player share. A previous PlayStation sales estimate had placed the game at 452,000 copies on the platform, so the newer figure represents a higher sales count rather than a change to the remake’s availability.

Black Ops ports reached 12 million PS5 sales

The comparison becomes much tougher when the two Black Ops releases enter the picture. Their 1080p PS5 versions, which are ports rather than remasters or remakes, reportedly sold a combined 12 million copies during their first month. Black Ops 2 made up 8.9 million of that total.

Elliott characterized the gap as more than 16-to-1 in favor of the two older Call of Duty games, despite Halo: Campaign Evolved being built as a full remake with newer visuals. His explanation is that the ports offered something the remake did not: competitive multiplayer built around familiar lobbies, killstreaks, and the nostalgia attached to those older online communities.

Campaign co-op did not replace Halo’s PvP identity

Halo: Campaign Evolved includes cooperative campaign play, but it launched without competitive multiplayer maps or modes. For Elliott, that leaves out a key part of what made the franchise resonate with the audience the remake was targeting—players who remember split-screen matches, LAN parties, and chaotic Warthog battles with friends.

The PS5 data from Black Ops 2 points in the same direction. Only 21.7% of its PlayStation players had started the campaign, according to Elliott’s analysis, suggesting that most buyers were primarily interested in multiplayer rather than the single-player story.

Missing PvP may not explain the entire difference. Call of Duty has a larger global audience and a long-running annual release cycle, while Halo has not received a fully new mainline game since Halo Infinite in 2021. Even so, adding a competitive component could have given Campaign Evolved a stronger reason for returning Halo players to buy it alongside its rebuilt campaign.

The frustration is also visible among fans, including a Reddit discussion about the missing multiplayer. Whether PvP would have closed the sales gap remains unproven, but the omission has clearly become one of the remake’s most discussed shortcomings.

Would competitive multiplayer have changed your decision to buy Halo: Campaign Evolved? Share your thoughts in the comments, and follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Halo: Campaign Evolved

Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, and refined controls, plus three brand-new prequel missions featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.

  • Genre Shooter, Adventure
  • Platforms Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Perspective First person, Third person
  • Modes Single player, Multiplayer, Co-operative
  • Release July 28, 2026
  • Publisher Xbox Game Studios
  • Age Rating ESRB MPEGI 16ACB MA 15+

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era, where I played professionally. Now I am happily married to Margarita Kicevski and have two beautiful children. My goal is to deliver fresh news and updates from the gaming world, but also deliver some juicy guides. Previously, I worked on another website for 8 years and decided to continue my journey here! So basically, I am in this industry for 10+ years... which has been quite a lot, let me tell you!

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