Grab your gear because Patch 0.2.3.0 is here, packed with some seriously cool updates you won’t want to miss! After listening to player feedback, MADFINGER Games has rolled out features that could totally change how we approach the game, like a brand-new repair system and some nifty AI fixes.
New Features & Balance Improvements
- Repair, Don’t Replace
No more swapping out that damaged gear every time! The new Repair Feature lets you fix your worn-out items at the FOB, but keep in mind that each repair will slightly decrease its max durability. Choose wisely and keep your best equipment ready for action! - Leveling Up with Vendors Made Easier
Selling items now earns you reputation points too! The grind for Level 3 rep with vendors like Lab Rat and Banshee has been reduced, making it smoother to get those upgrades and stay mission-ready. - Disconnection Protection
No one wants to lose their character due to a connection drop! If you disconnect, your character will vanish temporarily—reconnect within 5 minutes, and pick up right where you left off. It’s all about skill over internet woes. - Looting Made Smoother
The loot interactions have been fine-tuned so grabbing smaller items is now easier than ever. No more frustration when the prompt shows up but the loot stays just out of reach! - Dead Bodies, New Rules
Your dead bodies now stick around for an hour on the map! If you bite the dust more than once, older bodies become lootable by others—but only your latest body can be looted by you. Stay smart and don’t leave behind any treasures!
Bug Fixes & Improvements
- Fixed an issue causing the server hitboxes not to update properly during sprinting, crouching, and crawling
- Fixed an issue causing the server to move the character’s upper body hitboxes when looking around using the freelook function as if the player was actually aiming
- Fixed a crash when unplugging an audio device while running the game
- Fixed an issue that caused increased RAM usage when using FSR and alt-tabbing from the game
- Fixed an issue causing an Easy Anti-Cheat error after connecting to the server on computers with lower-end CPUs
- Fixed an issue causing the quick map keybinding to stop working
- Fixed an issue making players visible through certain short covers (bushes, etc.) under certain circumstances
- Fixed an issue causing AI NPCs to sometimes float or fly in the air
- Fixed an issue causing AI NPCs to fail to see players through glass. AI will now react properly to players behind windows or glass doors
- Fixed an issue causing AI NPCs to aim too high in close-quarter engagements with players
- Fixed an issue that reset the zeroing on sniper scopes after canting
- Fixed an issue that caused the mortars not to trigger when approaching the enemy FOB
- Fixed an issue that caused the mortars to activate when fighting near the motel on the road to the enemy FOB
- Fixed an issue causing bullets not to penetrate some windows in UNLRA Headquarters in Tiger Bay
- Fixed several locations in Fort Narith where windows were set up improperly, and AI NPCs were unable to see players through them
- Fixed several locations in the starter towns where windows were set up improperly, and AI NPCs were unable to see players through them
- Fixed an issue in the No Questions Asked task where, on a rare occasion, one of the sub-objectives failed to register after interaction
- Fixed an issue that resulted in inconsistent durability loss on items after death
- Fixed several flight paths where the helicopter clipped through trees during the flight
- Randomized the amount of money AI NPCs are carrying
- Increased the quality of ammunition found in the green wooden military ammo boxes
- Fixed an issue causing the AK-19 magazine purchased from Turncoat to be incompatible with AK-19 rifles
If you run into any issues while playing post-update, make sure to report them because your feedback is super important in helping us improve Gray Zone Warfare. You can submit bug reports here.
I’m genuinely excited about these changes and can’t wait to see how they’ll affect gameplay strategies moving forward! Do you have any thoughts or experiences with this patch? Let’s chat about it below!