As we dive into Hotfix 0.2.0.2 for Gray Zone Warfare, it’s clear that MADFINGER Games is keen on refining player experience, a sentiment echoed in every fix listed above.
First off, those pesky crashes? Gone! Handing multiple items over without fearing a meltdown is a blessing for dedicated traders who were previously one item away from an emotional breakdown each time they made a transaction.
And let’s not forget about that scope zeroing bug! It’s like finally getting your glasses cleaned after wearing smudged ones for weeks, everything sharpens up nicely once you can trust your setup while aiming down sights.
The adjustments made on AI NPC difficulty are particularly noteworthy, reducing the challenge in starter towns feels like a nod towards fostering new talent in this brutal gaming landscape, it gives fresh recruits room to breathe and grow without feeling like they’ve fallen into a meat grinder right off the bat.
So what’s next? Well, there’s already chatter about another hotfix on the horizon! That proactive engagement keeps players hopeful and shows that developers are listening closely.
- [FIXED] Server crash when handing in multiple items to the vendor
- [FIXED] Crash related to messenger channel creation
- [FIXED] Scope zeroing bug, which caused zeroing values to be reset after ADSing
- [ADJUSTED] Accuracy of AI NPCs at long distances
- [ADJUSTED] Reaction times of AI NPCs
- [ADJUSTED] AI NPC Difficulty in the Starter Towns (Onboarding Areas) Reduced
Note: The AI difficulty in the starter towns has been reduced to better align with their role as onboarding areas. This change helps new players learn the mechanics more easily and allows returning players to progress through these areas more quickly after the wipe.
What do you think about these changes? Please let us know in the comments below!