At Gamescom Asia, Dead Space creator Glen Schofield struck a blunt tone about Elon Musk’s claim that xAI (via PC Gamer)will deliver a fully AI-generated game within a year, calling the idea “full of crap.” Schofield spoke enthusiastically about using generative AI tools in early design work, but expressed skepticism about AI’s ability to handle a finished game’s technical and design demands so quickly.
Schofield said he uses Midjourney to sketch visual ideas in the pre-concept phase and relies on generative chat to brainstorm. He framed AI as a significant technological leap, drawing parallels with earlier shifts like the PC and the internet, and urged creators to learn the tools that make them faster and more helpful to teams.
Asked about Musk’s timeline for xAI, Schofield was blunt. “A year? In one year they’ll be able to make a game? No, he’s full of crap,” he said, visibly shocked. He argued that many AI toolmakers build systems without enough input from actual game developers, which creates products that are hard to use in real projects. “Can you tell me, did you have any [game] developers help you?” he asked.
Schofield did leave room for progress. He said someone might cobble together a game in a year, but he doubted it would be perfect. He pointed to execution problems still plaguing AI-driven work, especially 3D character movement, while suggesting AI could help expand world and character concepts over a longer time frame.
On the ethics of AI art, Schofield rejected the idea that generative images are automatically theft. He described his own practice of avoiding other people’s art and compared current fears about AI to longstanding industry habits like photobashing and copying influences during learning. He urged artists to set their own ethical lines rather than ignore the technology.
For background on Musk’s announcement and the broader conversation around AI-made games, see our earlier coverage of Musk’s promise that xAI would ship an AI-generated game by 2026.
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