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Home Patch Notes

Garry’s Mod January 2024 Patch 2 Provides Security and Stability

Angel Kicevski by Angel Kicevski
January 19, 2024
in Patch Notes
0

Garry’s Mod received a new update today, Patch 2, focusing on security enhancements and stability improvements. This update comes as a response to community feedback and recent security concerns, aiming to offer a safer and smoother gaming experience. You can find the patch notes below.

Garry’s Mod January 2024 Patch 2

  • Made Entity.PhysicsInitMultiConvex throw type errors when given invalid input
  • Removed unused DLLs from game’s folder – bugreporter.dll, sixense.dll, headtrack_oculus.dll
  • Shutdown HTML after VGUI – hopefully fixes a rare crash on game exit
  • Made the BSP whitelist case insensitive
  • Blocked access to .db files via the file library
  • Made GM:OnLuaError available on client and server
  • Made LuaMesh.BuildFromTriangles correctly modify the mesh when used on an already generated mesh – This is now only permitted when the vertex count matches between existing mesh, and the new mesh.
  • Added safeguards against malformed .gma files
  • Added overflow/underflow safeguards to render.Push/PopRenderTarget functions
  • Fixed several security issues reported on HackerOne
Tags: Facepunch StudiosGarry's ModValve
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Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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