Frostpunk 2’s update 1.3 just dropped, and it’s packed with fresh content that might change how you survive the frozen wasteland. From a brand-new map to a reworked heat system and new quests, this update offers plenty to keep you hooked. Plus, the modding tool Frostkit 1.0 is finally out of beta, opening up new possibilities for custom content.
Frostpunk 2’s New Map, The Pit
The update introduces The Pit, a large map featuring a distinct “proto-crater” pit treated as mountain terrain. It’s built around the ruins of a failed Generator project, adding a fresh challenge to your survival strategy. You can jump into The Pit in Utopia Builder mode as a sandbox start or pick it as a Frostland colonisation site for more gameplay variety.
New Quests and Challenges: Tales from the Frostland
Update 1.3 adds a new set of challenges called Tales from the Frostland. Each challenge has a quest and storyline; you can combine multiple tales in one playthrough. Completing these quests rewards you with a Monument Hub to decorate your city. The quests are designed with modders in mind, so expect them to grow over time.
Heat Mechanics Overhaul
The heating system got a serious makeover. Now, heat management is localised by district, with a redesigned Generator UI that helps you keep track of temperature across your city. The update adds new local effects when heat runs low, like sickness, injuries, or even death, making heat management more intense. The new Heatmap View lets you see district temperature, insulation, heat sources, and proximity bonuses at a glance.
Serenity Mode Returns
For those who want a more laid-back experience, Serenity Mode is back. It features easier weather conditions, more resources, shorter whiteouts, and no Fervour system, meaning minimal protests and no faction conflicts. This mode lets you look at the Frostlands without constant pressure.
Other Improvements and Frostkit 1.0
The update also smooths out gameplay with better pacing in the prologue, a new midpoint start option, and updated quests. Tutorials like District Temperature and Community Action got some love, too. Visually, cities look denser with clearer buildings and improved road finding. District shapes are better defined, and there’s a new option for Plaza placement, plus a legacy urban layout.
One of the most significant additions is the Frostkit 1.0 modding tool, which is now out of beta. It includes a search bar, a revamped mod menu, play-in-editor mode, faster loading times, tutorials, and more. The devs worked closely with the modding community to polish this tool.
Check out the full patch notes and bug fixes on the official Steam page: Frostpunk 2 on Steam.