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Home Patch Notes

Factorio Version 1.1.102 Patch Notes

Angel Kicevski by Angel Kicevski
January 18, 2024
in Patch Notes
0

Factorio has received a new patch, bringing many bug fixes and improvements, especially in multiplayer. This patch addresses critical crashes, UI inconsistencies, and gameplay mechanics, ensuring a smoother and more stable gameplay experience.

You can find the patch notes below.

Factorio Version 1.1.102 Patch Notes

Bugfixes

  • Fixed crash when placing linked chest in multiplayer with hotkey suggestions enabled. (110356)
  • Fixed that migration_applied was always false in the on_configuration_changed event. (110392)
  • Fixed that item health bars didn’t render correctly at some scales. (110378)
  • Fixed a crash when the server has disconnected while setting quickbar slots. (110242)
  • Fixed that the delete save confirm could delete the wrong save if a different one was selected while it was showing. (110453)
  • Fixed that the custom camera widget wouldn’t render entity status icons correctly. (108086)
  • Fixed that LuaGameScript::auto_save() wouldn’t work if the root saves folder didn’t already exist. (109462)
  • Fixed that selecting a group in the chat icon selector GUI would occasionally select a random result. (105017)
  • Fixed an error when scenario or blueprint library files are read-only on Linux. (102351)
  • Fixed several potential deadlocking issues with non-blocking saving. (108738)
  • Fixed tank not consuming fuel when turning while braking. (110347)
  • Fixed train could not advance from destination full state when a train stop placed from blueprint was built before a rail next to it. (110572)
  • Fixed partial item transfer not preserving inventory hand location. (110543)
  • Fixed transport belt would keep saying “Disabled by control behavior” after circuit wires were removed.
  • Fixed controller relative driving mode steering left and right repeatedly in multiplayer.
  • Fixed controller relative driving mode causing jittery movement when driving backwards.

Debug

  • Added show_generated_chunks debug option which shows uncharted yet generated chunks on the map.
Tags: FactorioWube Software
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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