The newest patch for F1 25 arrives with some tweaks aimed at balancing player car performance against the AI and fixing various bugs. If you’ve felt your car wasn’t quite keeping up with the AI’s top speed, this update might address that. Additionally, there are improvements to VR and several quality-of-life fixes across the board.
Patch v1.06 Notes
- Car Performance: Minor tweaks to front ride height and floor friction reduce underbody scraping, which was slowing player cars compared to the AI. This adjustment should let your car hit expected top speeds on all tracks and in all conditions.
- Automatic Gearbox in Wet Conditions: The update modifies upshift behavior to reduce early short shifting in higher gears, enabling players to accelerate more effectively out of corners when racing in the rain.
- OpenVR SDK Update (PC Only): VR users may notice fewer jitter and head-tracking issues thanks to an updated OpenVR SDK. However, developers continue to welcome feedback with headset details for troubleshooting.
- Bug Fixes: Fixed a glitch in Bahrain where cars dropped briefly, leaving the garage, and several career mode fixes to prevent teams from hiring too many drivers or leaving players without contract offers.
- Circuits: Sponsor boards have been updated with new branding on multiple tracks and adjusted times for the Miami qualifying and sprint races. Minor graphical fixes applied.
- Vehicles: Fixed Fernando Alonso’s car appearance after terminal damage and corrected Joshua Pearce’s car flag to British.
- Audio: Ferrari’s post-race engineer voiceover now sounds more natural, ditching the old robotic tone. Various commentary and engineer callout fixes improve race immersion.
- Customization: Improved decal editor with fixes for resizing, flickering, and misplaced graphics.
- Graphics: Better visuals in PS5 Pro Quality Mode’s Far Chase camera, fixes for HDR display issues on PC, and updated AMD FidelityFX Super Resolution to version 3.1.4.
- Accessibility: Added a “Play Preview” button to the Tinnitus Relief Filter in the Accessibility Options.
- Miscellaneous: Fixed rewind-related issues in the pit lane, renamed the F1 Movie Preview chapter to “Free Preview,” and improved UI and overall game stability.
There’s a lot packed in here. Honestly, the fix for the underbody scraping was overdue. I’ve noticed my car felt like it was dragging through invisible mud compared to AI racers, which was pretty frustrating. Now, with that friction equalized, players might finally feel like they’re getting a fair shake at top speed.
Yikes, the gearbox tweak in wet conditions also sounds like a must-have. Early upshifts in the rain were causing acceleration issues, so this should help keep your racing line smoother and more competitive against AI opponents.
VR fans, this update may help smooth out some of the annoying jitters that can ruin immersion, but the developers are still listening for more feedback. If you use VR, it’s worth trying out the update and reporting any issues with detailed hardware info.
Fixes in career mode to prevent weird driver hiring bugs and contract issues are also welcome. There is nothing worse than being stuck without a team or having a roster that resembles a circus act. Have you noticed any of these issues in your runs? How does the car feel after the update? Drop your thoughts below. I’m curious if the AI competition feels more balanced now or if there’s still some work to do.