A new balance update has been deployed to Escape From Tarkov Arena, for which the developer had to react faster and implement a different function that would fit correctly. The changes have been detailed on their X platform, embedded below.
Apparently, starting today, ARP reward and loss will change after a match depending on the difference between the player’s ARP and the average Team ARP.
Upd: New balancing changes to Escape from Tarkov: Arena.
● Increased the change of ARP reward and loss after a match depending on the difference between the player's ARP and the average ARP of the opponent's team:#TarkovArena https://t.co/wn42KSlPYK pic.twitter.com/xQydqs77Sd
— Escape from Tarkov: Arena (@tarkovarena) March 4, 2024
So far, it feels like the developers are listening to the players, as many have reported that they’re suffering a huge ARP, which is not appropriate for what it should be. Now, it will be different, as those big players cannot team up with low calibers and cheese the outcome.