Elder Scrolls Online is getting another round of fixes with the PlayStation v2.75 (PS4) and v1.56 (PS5) Update 46 Increment 2 patch. This update addresses some issues that arose after the initial launch of Update 46, with a focus on the Solstice content and Base Game zones. If you’ve been stuck on Ossein Cage or annoyed by missing UI elements, this patch might just be what you need.
Patch Notes for Update 46 Increment 2
- Solstice
- Dungeons & Group Content – Various fixes to improve stability and gameplay in Solstice dungeons.
- Monsters & NPCs – Adjustments to NPC behavior and monster encounters to smooth out issues.
- Quests & Zones – Specific fixes for quest progression, including tweaks to Ossein Cage quest content.
- Base Game
- Art & Animation – Minor visual errors corrected to improve immersion.
- Audio – Audio glitches addressed for a cleaner sound experience.
- Crafting & Economy – Backend fixes ensuring crafting functions as intended.
- Dungeons & Group Content – General fixes to group content outside Solstice.
- Miscellaneous – Various small bug fixes across the base game.
- UI – Important update: the time column has been added back to the guild trader search on consoles, a much-requested feature.
Developers will monitor player feedback and may implement further fixes in upcoming incremental patches. If you’re playing on PlayStation and had issues post-Update 46, this patch should smooth out some rough edges. I know for a fact that missing UI elements can really break immersion, so adding that time column back is a nice touch.
Do you think this patch will fix the remaining frustrations? Or is there still more to be done? Let’s talk about it in the comments below!