Elden Ring has received a new update which is packing a lot of content but also new features, balancing and bug fixes. This patch adds support for the Shadow of The Erdtree DLC. This means core features like new customization, map menu functions, and more has been added.
Furthermore, the patch brings new Summoning Pool overhaul, which has been revamped and the summoning pools carry over to NG+. The patch also adds some QoL improvements, including an “!” for newly acquired items that are sitting in your inventory.
There are tons of other features that are available, so make sure you check on the official patch notes below.
New Features
- Support for the SHADOW OF THE ERDTREE DLC
- Five New Hairstyles
- Can be selected during character creation, using the Clouded Mirror Stand, or using Rennala’s Rebirth feature
- Map Functions Menu Added to Map Menu
- New Summoning Pool Features
- Active Summoning Pools carried over to NG+
- Individual Summoning Pools can be enabled/disabled in the Map Functions Menu
- Mohgwyn Palace summoning exclusion with “Include Distant Areas” setting
- Summoning within Moghwyn Palace when “Nearby Only” is selected
New Inventory Features
- Newly Obtained Items Marked with “!”
- New “Recent Items” Tab
- Review recently obtained items
- Display Settings Can Be Changed from the Display Tab in the System Menu
- Summon Spectral Steed During the Elden Beast Boss Battle
- New Colosseum Feature
- Crafted consumable items replenished at the end of the session
- Support for Arabic Language
Steam-only New Features
- New Keyboard/Mouse Settings
- Added “lock-on change threshold” setting for mouse controls
- Added setting to change cursor movement behavior in the map menu
- Added key assignments to open the map in the Key Settings menu
PvP-exclusive Balance Adjustments
- Weapons Adjustments
- Madness/Sleep status effect build-up halted for a short period after being affected
- Increased poise damage of certain attacks against other players for specific weapon types
- Adjusted poise damage of some dual-wield attacks against other players for specific weapon types
- Increased poise damage of dual-wielded attacks for certain weapon types
- Decreased damage of dual-wield attacks for all weapon types
- Decreased poise damage of some attacks for certain weapon types
- Decreased Poise value of some attack motions for certain weapon types
- Decreased damage of some attacks for Heavy Thrusting Swords
- Decreased damage animation motion for specific weapon types when another player is stunned by a two-handed heavy running attack
- Decreased effects of “Baldachin’s Blessing” and “Radiant Baldachin’s Blessing” in PvP
- Skill Adjustments
- Decreased damage for Spinning Slash, Flaming Strike, Cursed-Blood Slash, Transient Moonlight, Ancient Lightning Spear, Thunderstorm, Bubble Shower
- Decreased poise damage for Lightning Storm, Spearcall Ritual, Radahn’s Rain, Black Flame’s Protection, Bestial Sling
- Decreased damage animation motion for Spinning Weapon
- Increased poise value for “I Command Thee, Kneel!” during the active part of the Skill
General Balance Adjustments
- Affects Both PvE and PvP
- Adjusted turning speed for dual-wielded Heavy Thrusting Swords
- Increased Dexterity scaling for corresponding weapon Affinities
- Increased Stamina consumption when guarding against certain weapon types
- Increased speed of some attacks for specific weapon types
- Increased damage of charged attacks for certain weapon types
- Increased turning speed for normal attacks of Reapers
- Increased damage of Whips, except the “Ulmi” Whip
- Increased speed of consecutive attacks for Light Bows and Long Bows
- Increased poise damage for Torches
- Increased duration of Mohg’s Great Rune effect
- Decreased heal amount reduction and increased heal on attack effect for Malenia’s Great Rune
- Increased attack power of crafted Arrows, Greatarrows, Bolts, and Greatbolts
- Decreased turning speed of dual-wielded weapons for specific types
- Decreased poise generation speed during some attacks for certain weapon types
- Decreased effect that increases spell power of Terra Magica
- Decreased effect duration of the Cerulean Hidden Tear
Armament Adjustments
- Troll Knight’s Sword: Increased damage
- Zamor Curved Sword: Increased damage and movement distance
- Forked Hatchet: Increased damage
- Ripple Blade: Decreased status buildup enhancement
- Serpent-Hunter: Increased speed of crouching attacks
- Ripple Crescent Halberd: Decreased status buildup enhancement
- Albinauric Staff: Increased attribute scaling
- Gelmir Glintstone Staff: Increased attribute scaling
- Prince of Death’s Staff: Increased attribute scaling
- Golden Order Seal: Increased attribute scaling
- Clawmark Seal: Increased attribute scaling
- Dragon Communion Seal: Increased attribute scaling
Skill Adjustments
- Kick: Increased poise amount
- Spinning Slash: Decreased status buildup
- Storm Assault: Decreased poise generation speed
- Stormcaller: Decreased poise generation speed
- Storm Stomp: Decreased poise generation speed
- Glintblade Phalanx: Decreased poise damage
- Loretta’s Slash: Decreased poise generation speed
- Bloody Slash: Decreased poise generation speed
- Strong Shot: Increased speed of some attacks
- Sky Shot: Increased speed of consecutive attacks
- Enchanted Shot: Increased speed of some attacks
- Parry: Increased Parry hitbox generation speed
- Storm Wall: Increased Parry hitbox generation speed
- Thops’s Barrier: Increased Parry hitbox generation speed
- Buckler Parry: Added attack recovery time
- Taker’s Flames: Decreased fire’s poise damage, removed knocking down effect
- Moonlight Greatsword: Increased poise damage of heavy/charged attacks, decreased poise damage of magic wave
- Thundercloud Form: Decreased poise damage
- Magma Shower: Decreased poise generation speed
- Thunderstorm: Decreased damage
- Bubble Shower: Decreased damage and poise damage
- I Command Thee, Kneel!: Increased poise value, decreased poise generation speed
- Bloodboon Ritual: Decreased generated status buildup
- Bear Witness!: Increased damage and poise damage
- Contagious Fury: Decreased attack power amount
Bug Fixes
- Added FP consumption amount for Skills in the “Ashes of War” display information
- Reduced time for some gestures to become cancelable by rolling
- Adjusted input speed in some menus to prevent accidental skips
- Fixed various bugs related to player damage, poise, and weapon effects
- Improved Multiplayer stability under certain circumstances
- Fixed specific map and menu display issues
Steam-only Adjustments
- Changed initial layout of “Key Settings” in the system menu
- Fixed mouse cursor issues causing game instability
- Fixed submenu display issues during the tutorial