Elden Ring Has 3.5 Million Players With Every Achievement, 9.8 Million With 100 Hours
Alinea Analytics estimates the game has sold 36.4 million copies across Steam, PlayStation, and Xbox, generating $2 billion in revenue.

Nearly 9.8 million people have played Elden Ring for more than 100 hours, and close to 3.5 million have earned every achievement or trophy, according to Alinea Analytics estimates shared by market analyst Rhys Elliott on Oct. 22.
Elden Ring has sold 36.4M copies on Steam, PlayStation, and Xbox, generating $2B in revenue (@alineaanalytics estimates).
Wildly, over 9.8M people have played Elden Ring for over 100 hours, with nearly 3.5M people getting all of the achievements/trophies.
For reference, 10.9%… pic.twitter.com/4aTljjgZM6
— Rhys Elliott (@superhys) October 22, 2026
The estimates put sales at 36.4 million copies across Steam, PlayStation, and Xbox, with about $2 billion in revenue. The PlayStation platinum rate is 10.9%, compared with 10.5% of Steam players and 3.9% of Xbox players unlocking every achievement.
Elden Ring also sold another 2 million copies across those platforms in 2026 through Oct. 22, generating nearly $110 million. Alinea estimates the 2025 PvE spin-off Elden Ring Nightreign has sold 7.8 million copies and generated $282 million in revenue.
Have you earned every achievement in Elden Ring, and how many hours did it take? Follow our coverage of the game’s playtime and completion milestones on X, Bluesky, YouTube, Instagram, Steam, and Telegram.




