CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Gray Zone WarfareNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From TarkovNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Gray Zone WarfareNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From TarkovNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
No Result
View All Result
Home News

Dune: Awakening Creative Director Addresses Endgame PvE and PvP Concerns

Developers clarify plans for PvE-friendly zones and PvP balance in Dune: Awakening's endgame.

Angel Kicevski by Angel Kicevski
June 23, 2025
in News, PC
0
Dune Awakening Official Image

Dune: Awakening has stirred up a lot of chatter about its endgame, especially the balance between PvE and PvP players. Joel, the Creative Director, recently shared a candid message addressing these concerns and shedding light on what’s next for the game’s Deep Desert and Landsraad systems.

Right off the bat, Joel makes it clear: PvE players won’t be forced into PvP battles they don’t want. The Deep Desert, the heart of the endgame, will see some parts flagged as “Partial Warfare (PvE)” zones where players can safely look at testing stations and gather Tier 6 resources without constant PvP threats. However, the most dangerous spots, like Landsraad control points, shipwrecks, and the biggest spice fields, remain as “War of Assassins (PvP)” areas with high risk and high reward.

The Deep Desert is designed to reset weekly, creating a loop encouraging guild cooperation to survive and thrive. However, player feedback shows that this loop can feel brutal for solo players or those not interested in PvP. The new partial PvE zones aim to offer a less hostile experience while keeping the core tension intact in the riskier areas.

Joel also touches on upcoming PvP balance tweaks, including changes to Scout Ornithopters: reduced speed maneuverability when equipped with rocket launchers, increased rocket heat generation for rockets, and a new T5 infantry rocket launcher to disrupt ground combat dynamics. The goal is clear, thopters should be vital for travel but not dominate fights. Other systems, like respawn timers and vehicle storage, will see adjustments to curb exploits.

The intended PvP experience is brilliant and tactical. You can retreat with your loot if you’re cautious, and fights should happen when both sides want a piece of the action. It’s a dynamic that tries to respect player choice, not force conflict.

Moving on to the Landsraad, it serves as an activity driver promoting faction conflict and guild politics while offering daily and weekly goals. The system currently revolves around simple tasks like item hand-ins and crafting. Still, Joel promises it will evolve with more varied activities, think dungeons, contracts, and maybe raids. The Landsraad is essentially the framework holding all endgame content together.

There are some known issues with the Landsraad, like players stockpiling items to rush rewards and an inability to hand in items after completing squares. These will be fixed to better support solo and small group players, with rewards that match endgame progression tiers. Joel finishes by acknowledging the rocky start but emphasizes the game is a work in progress shaped by the community’s feedback. The developers aim to keep communication open and build a game everyone can enjoy, with more PvE and paid content planned.

It’s a refreshing dose of honesty and a sign that the team is listening, trying to balance a tricky mix of PvE and PvP demands in a big open-world survival game. What do you think about these changes? Will the new PvE zones make the endgame more accessible, or is the Deep Desert’s danger part of the charm?

Tags: Dune: Awakening
ShareTweet
Previous Post

Build a Rocket Boy Begins Staff Layoffs After MindsEye’s Rough Launch

Next Post

Splitgate 2 Launches Tagging Tactics Event with Graffiti Mode and Exclusive Rewards

Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

RELATEDPOSTS

Patch Notes

Dune: Awakening Hotfix 1.1.15.0 Addresses Stability and Gameplay Glitches

July 10, 2025
PC

Dune: Awakening Bug Leaves Players Devastated, Calls for Rollback Grow

July 8, 2025
Patch Notes

Dune: Awakening Update 1.1.15.0 Brings Loot Tweaks and PvP Zone Changes

July 7, 2025
Patch Notes

Dune: Awakening 1.1.0.17 Patch Brings PvE Zone Expansion and Vehicle Tweaks

June 27, 2025
News

Dune: Awakening Hotfix Adjusts Deep Desert Zones and Ornithopter Speeds

June 26, 2025
Dune Awakening Official Image
Guides

How to Acquire and Build a Buggy in Dune: Awakening

June 19, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest

Battlestate Games shares results from the in-game Survey about the Flea Market

January 30, 2025

Escape From Tarkov 2025 Roadmap Revealed, Full Release Finally Confirmed

April 18, 2025
Tarkov patch 0.15

Escape From Tarkov reveals the 0.15 trailer before wipe

August 14, 2024

Minecraft Update 1.21.21 Patch Notes for August 14/15

August 14, 2024

Escape From Tarkov Best Graphics Settings – Updated With Patch 0.15.5

Escape From Tarkov: How to Snipe Flea Market Items Easily?

CoD: Warzone Season 2 Update Fixes Plenty of Bugs

MW2 and Warzone 2.0 Season 3 is full of Bugs and Issues, Upcoming Fixes and more

Ubisoft Reveals Challenge of Designing Assassin’s Creed Odyssey’s Climbing in Ancient Greece

July 14, 2025

Unrailed 2: Back on Track Improves Network Stability with New Patch

July 14, 2025

The Alters Receives Its First Major Update with Over 70 Fixes

July 14, 2025

Resident Evil Director Admits New Movie Won’t Stick Closely to Game Lore, Fans Express Concern

July 14, 2025

CPGPATCH NOTES

Patch Notes

Unrailed 2: Back on Track Improves Network Stability with New Patch

by Angel Kicevski
July 14, 2025
Patch Notes

The Alters Receives Its First Major Update with Over 70 Fixes

by Margarita Kicevski
July 14, 2025
Patch Notes

PAYDAY 3 Hotfix 2.1.4 Fixes Weapon Icon and Loadout Issues

by Margarita Kicevski
July 14, 2025

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About
  • Privacy Policy
  • Contact

© 2024 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2024 CPG - Console & PC Gaming