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Dota 2 Gets New Patch on February 21, 2025

Check out the latest fixes and improvements in this patch!

Mihaela Kicevski by Mihaela Kicevski
February 21, 2025
in News
0

Dota 2 has received a new update that brings in tons of bug fixes. You can find the patch notes below:

Dota 2 Patch Notes for February 21

This update addresses numerous issues that have been bugging players across various game modes. From heroes not having their innate abilities to some pesky item interactions, the team has been hard at work ensuring smoother gameplay. Here are some of the key fixes:

      • Fixed heroes in Ability Draft not having innate abilities
      • Fixed Lotus Pool timers showing regular Dota game mode timings in Turbo
      • Fixed minimap icons not showing for live spectators in player view
      • Fixed some camps’ spawnboxes being taller than Kunkka’s Torrent height
      • Fixed Tormentor spawning in undesirable locations while in Demo Mode
      • Neutral Tooltip is better at guessing enchantment level
      • Fixed Ironwood trees not providing extended healing duration when consumed with Tango
      • Fixed Ninja Gear usage while smoked allowing you to re-apply Smoke of Deceit to your allies
      • Fixed Phylactery not slowing enemies on proc
      • Fixed Pirate’s Hat causing the Death Cost tooltip to display a slightly incorrect amount
      • Fixed Pyrrhic Cloak reflecting reflected damage
      • Fixed Revenant’s Brooch on Illusions dealing more damage than intended
      • Fixed an issue where Scurry and Death Pact would have more than the max number of charges if the corresponding talent was taken after the ability was skilled
      • Fixed various issues with Morphling’s Morph
      • Fixed various issues with Winter Wyvern’s Winter’s Curse
      • Fixed Anti-Mage Magebane’s Mirror not reducing mana when the caster doesn’t have enough mana to spend
      • Fixed Arc Warden’s Flux with Aghanim’s Scepter occasionally still silencing even if Flux was dispelled
      • Fixed Crystal Maiden’s Blueheart Floe not leveling up with Freezing Field
      • Fixed Dazzle not getting Desolator charges when killing heroes while a Nothl Voyager
      • Fixed Dazzle not getting Urn of Shadows charges when killing heroes while a Nothl Voyager
      • Fixed Dazzle’s Aghanim’s Shard not providing Healing Amplification while in the Nothl Realm
      • Fixed Dazzle’s Nothl Projection not benefitting from Poison Touch talent upgrades in certain situations
      • Fixed Dazzle’s Nothl Projection granting more Town Portal Scrolls than desired in certain situations
      • Fixed Dazzle’s Nothl Projection putting Aeon Disk on cooldown
      • Fixed Dazzle’s Nothl Projection putting Refresher Orb going on cooldown
      • Fixed Dazzle’s Poison Touch debuff duration not increasing when used before casting ultimate (and in reverse)
      • Fixed Dazzle’s Soul being able to use Hand of Midas
      • Fixed Dragon Knight’s Corrosive Dragon’s spells and Damage over Time effects getting blocked by Physical Block
      • Fixed Dragon Knight’s Wyrm’s Wrath applying debuffs to teammates when denying
      • Fixed Dragon Knight’s Wyrm’s Wrath with the Fire Dragon Facet unintentionally dealing damage to towers
      • Fixed Dragon Knight’s Wyrm’s Wrath with the Fire Dragon Facet proccing twice per hit when in Elder Dragon Form
      • Fixed Dragon Knight’s Wyrm’s Wrath with the Fire Dragon Facet AoE bonus not stacking with other sources of increased AoE
      • Fixed Hoodwink’s Level 20 Sharpshooter talent having blind spots in its vision path
      • Fixed Invoker with Aghanim’s Scepter gaining more levels of Quas, Wex, or Exort than intended
      • Fixed Io’s Tether not healing tethered targets from damage dealt with Aghanim’s Shard
      • Fixed Lion’s Impale not benefitting from AoE bonuses if the AoE bonuses were acquired after leveling Impale
      • Fixed Monkey King clones stealing gold with Pirate’s Hat
      • Fixed Morphling’s Adaptive Strike with Flow facet not stunning targets if Morphling Morphed while the projectile was traveling
      • Fixed Pangolier’s Shield Crash Barrier putting Blink Dagger on cooldown when the barrier fully blocks the damage
      • Fixed Primal Beast’s Ferocity stacks being uncapped in certain situations
      • Fixed Rubick being able to accrue Arcane Accumulation stacks from Nothl Projection’s End Projection
      • Fixed Rubick with an Aghanim’s Scepter not receiving the Aghanim’s Scepter upgrade from a stolen Shackles
      • Fixed Puck’s Phase Shift being interrupted by certain commands
      • Fixed Riki’s Tricks of the Trade being interrupted by certain commands
      • Fixed Techies’ Minefield Sign with Aghanim’s Scepter triggering during the Cast Point
      • Fixed Templar Assassin’s Meld with Hidden Reach taking longer than expected to reach max attack range
      • Fixed Windranger’s Killshot executing targets at slightly higher than the stated thresholds
      • Fixed Windranger’s Level 25 Talent Focus Fire Kills Advance Cooldown by 18s not working correctly

This patch shows that Valve listens to its players and keeps working towards making our gaming sessions smoother and more enjoyable. What do you think about these changes? Did any particular fix catch your eye? Let us know in the comments below!

Tags: Dota 2Valve
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I am Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I can't wait to see where this takes us!

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