The world of Dota 2 has seen its fair share of changes with every patch, and 7.34b is no exception. In just a few days, Valve addressed a range of gameplay issues that were affecting the balance and quality of matches. The patch notes can be found below:
7.34b Gameplay Patch
- Fixed Arc Warden Magnetic Field granting bonus damage instead of base damage
- Fixed Bane illusion waking up Nightmared Units
- Fixed Brewmaster Level 25 Talent Drunken Brawler Passive on brewlings Primal Companions not getting extra bonuses from getting Cinder Brew on them
- Fixed Brewmaster Level 10 Talent not applying the attack damage to Scepter Primal Companions
- Fixed Crystal Maiden Crystal Clone not mentioning projectile disjointing on cast in tooltip
- Fixed Ember Spirit Flame Guard not updating the first time magic damage was applied
- Fixed “Pierces Debuff Immunity” tooltip for Grimstroke Soulbind
- Fixed tooltip description for Keeper of the Light’s Chakra Magic
- Fixed a server crash with Lone Druid and Spirit Bear
- Fixed Break disabling Phantom Assassin Phantom Strike’s lifesteal
- Fixed Phantom Assassin Blur dispellable by Lotus Pools and Twin gates
- Fixed showing a HUD error for Templar Assassin shown while pressing Ctrl
- Fixed “Dispellable” tooltip for Terrorblade Demon Zeal
- Fixed Witch Doctor Death Ward unable to target creep-heroes
- Fixed Enchantress Little Friends being only partially undispellable
ITEM UPDATES
Glimmer Cape
-
- Cooldown increased from 12s to 14s
Spirit Vessel
-
- Recipe changed, total cost decreased by 200
- Old: Urn of Shadows (880), Crown (450), Crown (450), Recipe (1200). Total cost: 2980
- New: Urn of Shadows (880), Crown (450), Fluffy Hat (250), Recipe (1200). Total cost: 2780
- All Attributes bonus decreased from +12 to +6
- Now Provides +125 Health
HERO UPDATES
Abaddon:
- Mist Coil:
- Self Damage decreased from 50% to 40%
- Damage/Heal increased from 90/160/230/300 to 100/175/250/325
- Cast Range increased from 575 to 600
Alchemist:
- Base Armor increased by 1
- Chemical Rage:
- Bonus Move Speed increased from 20/40/60 to 30/45/60
Arc Warden:
- Base Armor increased by 1
- Magnetic Field:
- Cooldown decreased from 20s to 20/19/18/17s
Bounty Hunter:
- Shuriken Toss:
- Damage increased from 80/120/160/200 to 100/140/180/220
Brewmaster:
- Drunken Brawler:
- Fire Stance Critical Damage decreased from 145/160/175/190% to 120/140/160/180%
Bristleback:
- Strength gain increased from 2.5 to 2.7
- Base Mana Regen increased from 0.25 to 0.4
Crystal Maiden:
- Crystal Clone:
- AoE increased from 300 to 400
Dazzle:
- Shadow Wave:
- Heal/Damage increased from 60/85/110/135 to 75/95/115/135
Earth Spirit:
- Rolling Boulder:
- Delay increased from 0.5s to 0.6s
Enchantress:
- Strength gain increased from 1.7 to 2.0
Enigma:
- Demonic Summoning (previously Demonic Conversion):
- Is now a point-targeted ability with 400 cast range
- Mana Cost decreased from 140/150/160/170 to 75/100/125/150
Invoker:
- Base Armor decreased by 1
- Wex:
- Cooldown Reduction no longer works on items
- Ghost Walk:
- Health Regeneration decreased from 10->80 to 10->45
- Mana Regeneration decreased from 5->40 to 2.5->20
- Health and Mana Regeneration are disabled if Invoker took player-controlled damage in the last 3s
Jakiro:
- Macropyre:
- Aghanim’s Scepter Ice Wall Movement Slow decreased from 70% to 60%
Lina:
- Dragon Slave:
- Burn Duration increased from 2s to 3s
Lone Druid:
- Base Strength increased from 18 to 20
Luna:
- Moon Glaives:
- Aghanim’s Shard Orbit Radius increased from 150 to 175
- Aghanim’s Shard Collision Radius increased from 90 to 115
- Eclipse:
- Cooldown decreased from 140/130/120s to 110s
Magnus:
- Shockwave:
- Aghanim’s Shard Damage Multiplier on return increased from 50% to 75%
- Empower:
- Bonus Damage increased from 12/20/28/36% to 16/24/32/40%
- Cleave Damage increased from 10/20/30/40% to 16/24/32/40%
Marci:
- Unleash:
- Strikes per Fury increased from 3/4/5 to 4/5/6
Mars:
- Arena of Blood:
- Spear Damage increased from 75/150/225 to 80/160/240
Meepo:
- Earthbind:
- Projectile Speed increased from 900 to 1000
Mirana:
- Talents:
- Level 20 Talent Damage increased from +35 to +45
- Level 25 Talent Starstorm Damage increased from +200 to +250
Monkey King:
- Primal Spring:
- Cooldown decreased from 20/18/16/14s to 18/16/14/12s
- Mischief:
- No longer limits movement speed to 200
- Now grants 10% bonus movement speed
Morphling:
- Strength gain increased from 3.0 to 3.2
Night Stalker:
- Hunter in the Night:
- Aghanim’s Shard Mana Cost increased from 0 to 50
- Aghanim’s Shard Cooldown increased from 20s to 30s
Omniknight:
- Repel:
- Cooldown decreased from 60/55/50/45s to 60/52/44/36s
Pangolier:
- Strength gain increased from 2.5 to 2.7
- Shield Crash:
- Mana Cost decreased from 70/80/90/100 to 60/70/80/90
Phantom Assassin:
- Base Agility decreased by 2
- Phantom Strike:
- Lifesteal now has a 40% penalty on creeps
Riki:
- Base Attack Speed decreased from 100 to 90
- Smoke Screen:
- Linger Duration decreased from 0.5s to 0s
- Talents:
- Level 15 Talent Tricks of the Trade Agility Increase decreased from +40% to +30%
- Level 20 Talent Backstab Multiplier decreased from +0.4 to +0.3
- Level 25 Talent Tricks of the Trade Cooldown Reduction decreased from 4s to 3s
Rubick:
- Telekinesis:
- Impact Radius rescaled from 325 to 300/325/350/375
- Talents:
- Level 15 Talent +0.4s Telekinesis Lift Duration replaced by +0.4s Telekinesis Lift/Stun Duration
Sand King:
- Base Damage decreased by 2
- Burrowstrike:
- Damage decreased from 100/150/220/280 to 80/130/200/260
- Sand Storm:
- Sandstorm Movement Speed decreased from 100 to 25/50/75/100
- Epicenter:
- Aghanim’s Shard Pulse Interval increased from 2.5s to 3.5s
- Aghanim’s Shard Pulse now only slows for 50% of the duration of the regular Epicenter slow
- Talents:
- Level 15 Talent +125 Sand Storm Radius replaced with +25 Sand Storm Move Speed
Slardar:
- Bash of the Deep:
- Water Bonus Damage decreased from 10/20/30/40 to 8/16/24/32
- Talents:
- Level 10 Talent Guardian Sprint Cooldown Reduction decreased from 3s to 2s
Snapfire:
- Talents:
- Level 10 Talent Firesnap Cookie Health Restore increased from 125 to 175
Techies:
- Blast Off!:
- Stun Duration increased from 0.8/0.95/1.1/1.25s to 0.8/1.0/1.2/1.4s
Treant Protector:
- Leech Seed:
- Damage/Heal per second increased from 20/35/50/65 to 25/40/55/70
Undying:
- Heroes inside the tombstone (with Aghanim’s Shard) are now stunned for 3s if it gets destroyed
- Flesh Golem:
- Bonus Movespeed decreased from 30/40/50 to 20/30/40
Vengeful Spirit:
- Magic Missile:
- Stun Duration increased from 1.1/1.2/1.3/1.4s to 1.4/1.5/1.6/1.7s
Warlock:
- Base Attack Speed decreased from 100 to 90
- Fatal Bonds:
- Imp Movement Speed decreased from 320/335/350/365/380 to 300/315/330/345/360
Winter Wyvern:
- Splinter Blast:
- Mana Cost decreased from 105/120/135/150 to 105/115/125/135
- Cooldown decreased from 7s to 6s
- Talents:
- Level 15 Talent Arctic Burn Debuff Duration increased from +2s to +3s
- Level 20 Talent Arctic Burn Slow increased from +12% to +17%
Witch Doctor:
- Base Damage decreased by 3
- Intelligence gain decreased from 3.3 to 3.1
- Death Ward:
- Attack Range decreased from 700 to 600
- Cooldown increased from 60s to 100/80/60s
- Talents:
- Level 20 Talent Death Ward Attack Range decreased from +100 to +75
- Level 25 Talent Death Ward Damage decreased from +60 to +45
Wraith King:
- Strength gain decreased from 3 to 2.8
- Reincarnation:
- Aghanim’s Scepter Cooldown Reduction decreased from 40s to 30s