Destiny 2 has revealed its new seasonal Artifact, The Edge of Fate, bringing an interesting set of mods that could shift how players approach combat this season. With a focus on Solar, Strand, and Stasis subclasses, this Artifact offers buffs that might change which weapons and strategies get used most.
After the previous season’s Arc and Void-centric Artifact, The Edge of Fate is turning attention to different elements, and Bungie has revealed the full list of mods. These mods offer a mix of crowd control, damage boosts, and utility effects that could be decisive in both PvE and PvP encounters.
The Edge of Fate Artifact mods
Mod Name | Description |
---|---|
Anti-Barrier Scout and Pulse | Your equipped Scout Rifles and Pulse Rifles fire shield-piercing rounds and stun Barrier Champions. |
Flame Fiber Freeze | Combines the Solar/Strand and Solar/Stasis Siphon mods into one. |
Fever and Chill | Rapid precision hits with Solar weapons grant Radiant. Rapid precision hits with Stasis weapons grant Frost Armor. |
Threaded Blast | Destroying a Tangle with Strand damage increases the radius of the explosion and its damage. |
Radiant Shrapnel | Dealing sustained weapon damage while Radiant or defeating a scorched combatant causes the target to release Solar projectiles that deal damage and scorch on impact. |
Unstoppable Sidearm and Hand Cannon | eager down sights of these weapons loads a powerful payload that stuns unshielded combatants. Strong against Unstoppable Champions. |
Authorized Mods: Scavengers | All Scavenger mods are discounted. |
Elemental Benevolence | Granting allies an elemental buff gives class ability energy. |
Cauterized Darkness | Stasis or Strand debuffed non-boss combatants take increased Solar damage from all sources. |
Shieldcrush | While you have Woven Mail, Frost Armor, or a Void overshield, your melee recharges faster and deals increased damage. While Amplified or Radiant, your grenade recharges faster and deals increased damage. |
Unstoppable Sniper Rifle | eager down sights of a Sniper Rifle loads a payload great unshielded combatants. Strong against Unstoppable Champions. |
One with Frost | While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance. |
Frost Renewal | While you have Frost Armor, taking very important damage releases a burst that freezes nearby combatants and grants Frost Armor to you and allies. |
Elemental Daze | great a Champion with an elemental weapon creates an explosion applying matching elemental debuffs to them and nearby targets. |
Elemental Overdrive | Picking up an elemental pickup or Tangle grants increased damage to weapons of the same element. |
Overload Shotgun | Your equipped Shotguns fire disrupting rounds which stun the target, delay ability regeneration, and lower combatant damage. Strong against Overload Champions. |
Tightly Woven | While Woven Mail is active, gain increased class ability and grenade stats. |
Reciprocal Draw | Rapid non-Sidearm final blows grant Sidearms increased damage on next draw for a short time. |
Shoulder to Shoulder | Dealing sustained precision damage near two or more allies grants damage resistance. |
Tangled Web | Creating a Tangle by defeating a Strand debuffed target suspends nearby combatants. |
Overload Rapid Fire | Uninterrupted fire from Auto Rifles and Submachine Guns grants bullets that stun combatants, delaying ability regeneration and lowering damage. Strong against Overload Champions. |
Rapid Precision Rifling | Rapid precision hits or final blows with Scout Rifles grant increased reload and reduce incoming flinch. |
Refresh Threads | Picking up an elemental pickup matching your subclass or Tangle while having a Strand Super grants energy to your least charged ability. |
Elemental Coalescence | Defeating targets has a chance to create an elemental pickup matching your equipped Super element. |
Frigid Glare | While Frost Armor is active, Stasis precision final blows cause combatants to release a freezing burst. |
Best Artifact Mods – Implement of Curiosity
Since The Edge of Fate is fresh, opinions on the strongest mods might shift, but some stand out due to their synergy with certain subclasses. Most top-tier mods appear in the Artifact’s last column, so expect to put in some time unlocking them.
Mod | Column | Why It’s Useful |
---|---|---|
Radiant Shrapnel | 5 | Defeating enemies while Scorched or Radiant causes them to release Solar projectiles that Scorch on impact. Great for clearing adds in Solar or Prismatic builds, reminiscent of Heresy’s Void-based add-clear perks. |
Tangled Web | 5 | A toned-down version of the Warlock’s Mataiodoxia Exotic, it fits Strand’s crowd control style. Depending on internal timers, it might be top-tier or borderline overpowered. |
Frigid Glare | 5 | Enemies defeated with Stasis weapons while Frost Armor is active release a freezing burst. A long-awaited reward for managing Frost Armor, essential for Stasis builds. |
Fever and Chill | 3 | Rapid precision hits with Solar and Stasis weapons grant Radiant and Frost Armor buffs, respectively. Helps maintain these buffs more consistently, a must for Solar or Stasis builds. |
Threaded Blast | 4 | Increases explosion radius and damage of Tangles destroyed with Strand damage. Works well with Tangled Web, adding needed DPS to Strand’s crowd control focus. |
Unstoppable Sidearm and Hand Cannon | 1 | If Rocket Sidearms remain meta in PvE, this mod will be essential for handling Champions with these weapons. |
Reciprocal Draw | 3 | Boosts Sidearm damage after rapid kills with other weapons, similar to a Sidearm-specific Bait and Switch. Useful if Rocket Sidearms keep their strong position. |
That covers the key points about Destiny 2: The Edge of Fate Artifact mods. Wondering which mod you’ll try first? Or do you think another perk deserves the spotlight? Let me know your thoughts in the comments below!