Bungie has pushed out (9.1.5) for Destiny 2 on all platforms. The update introduces a new exotic mission called Heliostat, along with adjustments to activities and weapons, as well as a comprehensive list of bug fixes and quality-of-life improvements. Bungie published patch details, and below are the full notes as posted.
Patch Notes – Destiny 2 – 9.1.5
General
- Kepler’s Altar of Relativity now focuses engrams and daily rewards up to 450 Power.
- Exotic focusing at Master Rahool will now award gear at your Power level.
- Exotic focusing at Ada-1 is no longer capped at 200 Power.
- Fixed an issue where specific holofoil weapon visuals could cause a crash on specific devices. Players will now see the intended holofoil visuals in their inventory.
- Fixed an issue where players could not dismantle Nonary Manifolds in a full stack.
- Devrim will no longer show a reputation rank on his Director tooltip.
- Fixed an issue where The Final Shape Legendary campaign’s start screen incorrectly referenced completing The Edge of Fate’s campaign.
Activities
Heliostat
- A new Exotic mission launches!
- Heliostat first run: For the first run, the mission will be locked at Normal difficulty and fixed modifiers. Rewards for this first run will be a Power bump for all fireteam members no matter where they are on the Power journey. Once completed, the full portal tiers and modifier customization will be available in the Pinnacle Ops and must be configured appropriately for Power progression.
Portal
- The following Fireteam Ops activities have moved to Pinnacle Ops.
- Onslaught: Midtown
- Onslaught: Widow’s Court
- The Coil
- Contest of Elders
- Increased the frequency with which the Deluge Accelerator will drop energy wells.
- In the Encore Pinnacle Op, the door to the final boss arena will now open without needing to wait through the dialogue interact.
- Fixed an issue where players might not revive consistently in Reclaim and some Pinnacle Ops activities.
- Fixed an issue where Pinnacle Ops would not count for some objectives.
- Fixed an issue where the description for the Medieval Weapons modifier did not state that it required New Gear armor like the other loadout modifiers.
- Fixed an issue in The Coil where the match game modifier would make immunity shields much more difficult to break than intended.
- Fixed an issue where completion rewards from the Fallen S.A.B.E.R. Conquest were going directly to the Postmaster.
The Desert Perpetual
- Fixed an issue where players who completed the Atlas and Almanac quest in The Desert Perpetual (Epic) before completing the Maps and Territories quest in the normal version of the raid were unable to complete the latter quest, blocking access to vendor attunement and the Whirling Ovation catalyst.
Crucible
Trials of Osiris
- Fixed an issue that was preventing players from being able to change their glow colors using the Flawless Passage.
- Fixed an issue where players could pick up a Trials Passage while on a Lighthouse Passage with no losses.
Competitive
- Added the new Ascendant emblem.
- This emblem can be claimed at Shaxx if you have been ranked Ascendant III or higher at any point this season.
- Fixed an issue where the slow capture ruleset for Collision could cause matches to end early.
- This ruleset has been re-enabled in Competitive.
General
- Fixed an issue where the boss would not spawn in the Simulation: Safeguard Exo challenge.
Gameplay and Investment
Exotic Armor
Titan
Stronghold
- Reverted the entirety of the Stronghold rework from Update 9.1.0.
Melas Panoplia
- Fixed an issue where the Forgemaster melee regen was remaining active after switching off Throwing Hammer.
Weapons
Weapon Tuning
Hand Cannons
- Adaptives
- Improved Finite Impactor stats.
- Increased Range from 36 to 46.
- Increased Handling from 45 to 55.
- Increased Reload Speed from 40 to 50.
- Improved Finite Impactor stats.
- Spreadshots
- Increased bonus damage versus combatants from 8% to 15%.
- Reduced range by 5%.
- Increased spread by 10%.
- Increased recoil by 25%.
- Reduced handling by 10%.
Sidearms
- Heavy Bursts
- Reduced base damage.
- Reduced body shot damage from 33 to 31.
- Reduced critical hit damage from 52.8 to 49.6.
- Reduced base damage.
Exotic Weapons
Hierarchy of Needs
- Fixed an issue where the catalyst was not improving draw time and reload speed when striking a target.
Weapon fixes
- Fixed an issue where the Antedate Submachine Gun’s red-dot sight was slightly off-center.
Abilities
General Fixes
Bolt Charge
- Fixed an issue where Bolt Charge could not be discharged with a Glaive melee.
Passive Traits
Hunter
- Increased Hunter default sprint speed from 8m/s to 8.6m/s.
- Hunter’s passive non-sprinting movement speed bonus increased from old tier 4 mobility to old tier 10 mobility.
- In PvP modes, this bonus is equivalent to old Tier 7 in PvP.
- Hunters now have a 10% bonus to weapon equip speed.
- In PvP modes, this bonus is 5%.
- Hunter’s passive non-sprinting movement speed bonus increased from old tier 4 mobility to old tier 10 mobility.
Warlock
- Warlock now has an innate 10% bonus to passive grenade energy regeneration.
- Warlock now has a 5% additive bonus to grenade damage (benefit halved in PvP).
Titan
- Unarmed melee deals 20% increased damage against PvE combatants.
- Damage increase is 5% against players in PvP.
- Towering and Rally Barricade taunt PvE combatants in front of the barricade.
- Note: Titan passive trait bonuses have been live since October 8, 2024 in Update 8.1.0.
Hunter
Class Ability
- Marksman’s Dodge
- Now picks up nearby ammo bricks on activation.
- Now reloads all weapons on activation.
Strand
- Suspending Slam aspect
- No longer increases cooldown duration after use.
- Suspending enemies with Suspending Slam now gives Woven Mail.
- Duration scales with number of enemies suspended.
- Threaded Specter aspect
- Increased Fragment Slots from two to three.
Solar
- On Your Mark aspect
- Stacks of On Your Mark now give Weapons stat.
- Max of 50 Weapons stat at ten stacks.
- Still grants previous reload benefit.
- Rescaled stack count to a max of ten stacks.
- Precision hits now give one stack and precision final blows now give two stacks.
- Final blows at ten stacks now cure you.
- Precision final blows at ten stacks no longer give Radiant.
- Stacks of On Your Mark now give Weapons stat.
- Deadshot super
- Now refunds ammo on Golden Gun final blows instead of on Ignitions.
- Now extends Super duration on Golden Gun final blows.
- Energy diminishes with final blows, grants less in Crucible.
Stasis
- Grim Harvest aspect
- Stasis Shard creation no longer has a cooldown in PvE.
Arc
- Combination Blow melee
- Fixed an issue where Combination Blow wasn’t consistently activating.
Prismatic
- Gunpowder Gamble aspect
- Fixed an issue where final blows with non-Solar weapons were not granting Gunpowder Gamble stacks.
- Stylish Executioner aspect
- Fixed an issue where the Threaded Spike and Withering Blade melees would not apply weaken after activating this aspect.
Warlock
Constructs
- The following Warlock constructs now count as grenades for stats and perks:
- Ionic Sentry
- Arc Soul
- Hellion
- Bleak Watcher
- Child of the Old Gods
Void
- Chaos Accelerant aspect
- Chaos Accelerant now grants two grenade charges.
- Scatter Grenade
- Charged grenade now creates four more seekers.
- Increased charged seeker damage vs. combatants by 25%.
- Improved charged seeker tracking vs. combatants.
- Increased charged seeker lifetime.
- Axion Bolt
- Charged grenade now detonates twice.
- Increased charged projectile damage vs. combatants by 25%.
- Reduced projectile speed when tracking enemy players by 40%.
- Vortex Grenade
- Charged grenade vortex now repeatedly pulls enemies into it.
- Against enemy players, pull strength is reduced over time.
- Charged grenade vortex now repeatedly pulls enemies into it.
- Spike Grenade
- Now charges into Handheld Supernova.
- Suppressor Grenade
- Now charges into Handheld Supernova.
- Voidwall Grenade
- Now charges into Handheld Supernova.
Stasis
- Glacial Harvest aspect
- The change to this aspect to remove the Stasis Shard creation cooldown in PvE will be released in Update 9.1.5.1.
Strand
- Weavewalk aspect
- Tuned movement on Weavewalk enter and exit.
Prismatic
- Pocket Singularity melee
- Fixed an issue where sliding with Lightning Surge equipped could cause players to lose additional melee charges.
Titan
Stasis
- Shiver Strike (Stasis and Prismatic melee)
- Whiffed attack now returns a flat 80% energy in PvE and 40% in PvP.
- Howl of the Storm aspect
- Now grants two melee charges.
- Changed Stasis Crystal spawn pattern and added four more crystals.
- Now slows enemy players instead of freezing them.
- Cryoclasm aspect
- Increased fragment slots from two to three.
- Reduced long slide cooldown from four seconds to two seconds.
- Tectonic Harvest aspect
- Stasis Shard creation no longer has a cooldown in PvE.
Void
- Unbreakable (Void and Prismatic aspect)
- Reduce grenade energy drain speed when holding shield.
- Reduced forward-movement slowdown when the shield is hit by an attack.
- Increased fragment slots from two to three.
- Blast now disorients enemies for a short time.
- Bastion aspect
- No longer increases cooldown time in PvE.
Ammo System
Crucible
- Increased the Special ammo meter gains at no/low investment for Primary ammo weapon final blows by 33%.
Shooting Range
- Ammo Generation is now enabled for the combatants in the shooting range.
UI/UX
- Updated the Weapons stat description to display the correct PvP bonus damage values, which were previously adjusted in Update 9.0.0.4.
- Fixed an issue where mod icons were lower quality than intended.
Quests and Pursuits
- Fixed an issue where some players were unable to complete Reclaim data pad seasonal challenges.
- Players missing these challenges will now be able to acquire data pads they had not picked up before.
- Fixed an issue where players who had already unlocked the Tower could not progress through A Guardian Rises.
- Fixed an issue where Banshee-44 only had two daily bounties available.
- Fixed an issue where Banshee-44’s repeatable bounties could be purchased after the held cap for those bounties had been reached.
- Fixed an issue where some platform achievements could not be completed.
- Belly of the Beast can now be completed in the Portal at Master difficulty.
- The Prestige can now be completed in the Portal at Grandmaster difficulty.
Audio
- Fixed an issue where some temporary VO had not been replaced in Ash & Iron activities.
Player Identity and Expression
- The Iron Beryllium armor set has been renamed to the Iron-Forged Valor set.
- Updated the armor’s description, flavor text, and set bonus details to match the updated visuals.
- Added the Iron Banner shader Iron Valus for players to claim from Lord Shaxx.
- Fixed an issue where the Primer shader was not appearing in Collections.
- Fixed an issue where the Point of Divergence Sparrow from the Reclamation Rewards Pass was not appearing in Collections.
- The name of the ship on the Ash & Iron Rewards Pass has been changed from Renegade Leader to Autognosis.
- Fixed an issue where the Tusked Allegiance Cloak armor was missing its cape.
- The Hot Toss emote featured alongside the Ascendant Flow Skimmer Pack has been removed from the Eververse. All existing and future owners of the Ascendant Flow Skimmer Pack will instead be able to claim this emote as a bonus item from Special Deliveries at the launch of Renegades. Existing owners of this emote will also receive a Silver refund for the emote’s cost at a later date.
- Fixed an issue where Holochip Extractors were not properly removing Holochips introduced in Ash & Iron.
Whew, that is a lot of changes. Expect plenty of players to try the new exotic quest and test the balance tweaks across activities and PvP.
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