It’s always a good day when an update rolls out, especially without downtime. On February 18th, Delta Force will make some adjustments that promise to refine gameplay without disrupting your experience. If you notice any hiccups post-update, restart the game to finalize everything.
Weapon and Ammo Balance Adjustments
Weapon Balance Adjustments
- G18C Pistol – Basic damage changed from 22 to 23.
- SMG-45 Submachine Gun – Leg damage multiplier changed from 0.4 to 0.45.
Mode Balance Adjustments
Mode – Attack and Defend
Map: Knife Edge
- Adjusted capture areas for Objectives B1 and C2.
- Optimized spawn locations for both attacking and defending teams at Objectives B1, B2, and C2.
Mode – Capture the Flag
Map: Ascension
- Adjusted the G.T.I. base location in Ascension – Capture the Flag.
- Adjusted the initial vehicle spawn location for G.T.I. in Ascension – Capture the Flag.
- Adjusted the initial infantry spawn location for G.T.I. in Ascension – Capture the Flag.
Mode – Hot Zone
- Adjusted magazine capacity for select pistols in the starting round.
- Adjusted sights and attachments for certain weapon presets.
Bug Fixes & Optimizations
- Fixed a network-related issue allowing Vyron to access out-of-bounds areas in the game.
This update seems quite promising, particularly with those weapon balance changes that could shift how players approach their loadouts. The adjustments made to maps have also been long requested by community members who thrive on competitive play; they should create more dynamic encounters. There’s nothing like feeling those little tweaks make a big difference!
If you’re curious about all these details firsthand, check out the original announcement here.
The team behind Delta Force has consistently shown a commitment to refining player experiences based on feedback from their community, which is always refreshing to see! How do you think these changes will impact your gameplay? Share your thoughts below!