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Home Patch Notes

DayZ Experimental Update 1.29 Brings New Frostline Content and Fixes to PC and Xbox

DayZ’s latest experimental patch adds new bunker areas, clothing, and numerous fixes on PC and Xbox.

Margarita Kicevski by Margarita Kicevski
August 14, 2025
in Patch Notes, PC, Xbox
0

DayZ has received its Experimental update 1.29 on PC and Xbox, introducing fresh content for the Frostline expansion alongside various fixes and gameplay tweaks. This update offers players new underground bunker sections, clothing items, and improvements that will soon reach the live servers.

Let’s take a closer look at what update 1.29 brings and what issues it addresses.

DayZ Experimental Update 1.29 Released on Aug. 14

PC Experimental 1.29 Update 1 – Version 1.29.160485

Important notes before you update:

  • Verifying your game cache through Steam might help avoid corrupted files after downloading.
  • Defragmenting your HDD is recommended if you have one, especially after big updates.
  • If you encounter problems, check Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q..
  • Players can submit feedback on the Feedback Tracker.

Frostline Expansion Additions

  • New section of the underground bunker on Burukan island
  • Sakhal flag and armband
  • Pilot jacket
  • Winter Military Coat

Fixes

  • Bodies on Sakhal no longer decay and attract flies despite cold environment

General Game Additions

  • Bear headdress
  • Heavy labor jacket
  • Military sweater
  • Fox headdress
  • Military winter boots
  • Fur boots
  • Long haul backpack
  • New promo carousel for the main menu

Changes

  • Nights on official Chernarus and Livonia first-person servers are now brighter
  • Assault rifle and pistol gunshot sounds have been reworked
  • Server Browser opens the “Official” tab by default if no favorite servers exist; otherwise, it opens “Favorites”

Fixes and Improvements

  • Fixed character clipping through objects when holding vaultable items
  • Inventory access fixed while in Surrender pose
  • Resolved issues with item display and access in Vicinity tab
  • Blinding effect of Burlap sack on head removed upon reconnecting
  • Vehicle twitching on concrete panels fixed
  • AIs no longer clip through closed garage doors
  • Invisible boat wreck model at short distances corrected
  • Added audio for unpacking headlights
  • Plums no longer disappear at short view distances
  • Aiming with M79 no longer removes night vision
  • Bear attack audio sample corrected
  • Fixed locations allowing looking through structures
  • Windows in specific garage buildings now have collisions
  • Humvee getting in/out sounds added
  • AP items deployed via activate widget now have sounds
  • Illness symptom sounds stop when player falls unconscious
  • Various clipping issues addressed
  • Fixed random vehicle crashes caused by terrain collisions
  • Selected gear skipping under low or unstable FPS fixed
  • Glitches with moving cars and boats after reconnecting resolved
  • Teleporting outside the world on reconnect fixed
  • Deployed tripwire functionality restored
  • Start engine sound no longer plays when leaving started vehicle
  • Corrected sounds for loading crossbow and disarming explosives
  • Items dropped near specific assets are now accessible
  • Fixed incorrect collisions on certain assets
  • Exploits involving item duplication and entering vehicles with heavy items patched
  • RAK now spawns chambered when equipped with magazine
  • Fixed spawning of random items in inventory
  • Dynamic contaminated zones no longer become invisible over time
  • Players launching into air by going prone on car roof edges fixed
  • Client freezing from cargo operations fixed
  • Invisible barriers on some fences and walls removed
  • Item swapping functionality improved

Chernarus Fixes

  • Fixed player seeing through walls by squeezing between wall and container
  • Corrected floating trees
  • Fallen tree clipping through other trees fixed

Livonia Fixes

  • Fixed inaccessible items and widgets in swampy areas with reeds
  • Corrected sizing of contaminated zones in Pavlovo and Radunin

Server and Launcher Fixes

  • Scripts now compile correctly with ‘-doScriptLogs=1’ CLI on Retail servers
  • Frostline DLC indicator fixed for players without expansion

Terrain Builder and Modding

  • Terrain Builder now shows version info in Help > About dialog
  • Objects with persistent IDs saved into WRP instead of regenerating every build
  • WPR files exported with TB version above certain number require 1.29 binary executable
  • Fixed crash using SurfaceUnderObjectByBone on some animals
  • Temporarily increased maximum size of ‘ScriptInputUserData’ for larger Network IDs

Known Issues

  • PLAY button in main menu does not show last played server or connect when clicked
  • Indoor shots can sound silenced to the shooter
  • Freezing issues with community Linux servers on Experimental (PC) being investigated
  • Official Experimental servers have reduced capacity to test full population performance, causing some strain and stability issues

Xbox Experimental 1.29 Update 1 – Version 1.29.160466

Most changes and fixes listed above apply to Xbox as well, including the Frostline expansion content, general game additions, audio fixes, and various bug corrections.

Known issues on Xbox include:

  • Performance and functionality problems when damaging vehicle parts; some parts cannot be replaced when ruined
  • Indoor shots sounding silenced to the shooter
  • Reduced capacity on official Experimental servers for stress testing

Yikes, quite a bit to unpack here. Ever wondered why some nights in DayZ felt oddly bright? Well, that’s because the devs switched nights on official first-person servers to be brighter now. Guess they figured it might help with visibility without ruining the atmosphere.

New clothing, like the bear and fox headdresses, adds some flair, and the new underground bunker section on Burukan island should give explorers a fresh place to check out. Though, it’s kinda funny that bodies on Sakhal were attracting flies despite the cold, fixed now, thankfully. One odd thing is the PLAY button glitch in the main menu that doesn’t connect you to the last server played. Wonder why that slipped through? Hopefully, it’ll get sorted soon.

For anyone playing on Linux community servers, freezing issues are being looked into, so hang tight. It’s good to see Bohemia Interactive taking feedback seriously, as players can submit their thoughts on the Feedback Tracker. Before you jump in, it’s recommended to verify your game files and maybe defragment your HDD if you’re still using one, to avoid any corrupted data after the update.

Tags: Bohemia InteractiveDayZ
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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