Patch NotesPS5Xbox

Darktide Hotfix #74 fixes crashes and swaps Havoc missions

Hotfix #74 (1.8.6) for Warhammer 40,000: Darktide is rolling out across platforms. The patch removes several crash triggers, trims memory use on the Mourningstar for PlayStation, and swaps a couple of Havoc Campaign missions plus a mutator. Crashes get priority here, and the mission rotation hit on August 25. Kinda reassuring if you ran into those binds.

Hotfix #74 (1.8.6)

Hey Everyone,

Hotfix #74 (1.8.6) is currently rolling out across our platforms. In the meantime, you can read the notes below.

General Fixes

  • Fixed a crash caused by the new Buff HUD changes.
  • Fixed a crash that can occur when opening the Mission Terminal while network connection is lost.
  • Fixed a crash that can occur when trying to dodge while carrying a luggable.
  • Fixed a sync issue that could end up blocking some players from joining the Mourningstar.
  • Reduced memory usage in the Mourningstar which should lead to reduced crashes on PlayStation.
  • Reworked how particle destruction works to avoid a set of fairly common crashes.
  • Reduced maximum packet size to improve network stability under poor network conditions.
  • Solved a case in which the game could lose access to data services during a gameplay session.

Cosmetic and Animation Fixes

  • Fixed an issue where the Hangledge Rescue animation was playing too quickly.

Havoc Campaign – Mission Pool and Mutator Rotation

Every third week during a Havoc Campaign, we are rotating the mission pool and mutator pool. One or two missions and mutators will swap out during this time. This rotation happened at the beginning of this week, August 25.

Mission Pool

Incoming

  • Enclavum Baross
  • Comms-Plex 154/2f

Outgoing

  • Archivum Sycorax
  • Hab Dreyko

Mutators

Incoming

  • Cranial Corruption

Outgoing

  • The Blight Spreads

Arbites Fixes & Tweaks

General Fixes

  • Fixed an issue where the Cyber-Mastiff was teleported in the elevator with incorrect rotation.
  • Fixed an issue where the Cyber-Mastiff would sometimes move upward after colliding with walls instead of falling naturally due to gravity.

Cosmetic and Animation Fixes

  • Fixed an issue that was causing the Suppression Shield & Shock Maul to block the view during the outro cutscene for assassination missions.

Discuss the hotfix in the comments below and let me know if those crashes are finally gone for you.

Were hanging out on X and Bluesky come say hi.

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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