Hello, fellow adventurers! If you’ve been lurking in the shadows of Dark and Darker, you’re probably itching for exciting news. Well, your wait is over! The latest update, Early Access Hotfix #78, has dropped like a surprise ambush from a rogue. With it comes a treasure chest of changes that aim to spice up your gaming experience.
The hotfix kicks off preparations for the Adventure Leaderboard and Arena test seasons. You can already feel the anticipation bubbling among players as they gear up for competition. This time around, class balance adjustments are on deck, too. The Druid class receives a notable tweak with new shapeshift cooldowns, time to see how this affects your favorite strategies!
Bugfixes:
- Fixed an issue where a projectile item would remain for an extended duration when a Wizard was hit by a projectile item when using Invisibility.
- Fixed an issue where a green effect could appear on the screen when attacking with a Warhammer while equipped with Cleric’s Faithfulness.
- Fixed an issue where using the Sorcerer’s Thorn of Earth underwater would cause effects other than thorns to appear above the water surface.
- Fixed an issue where Backstep would not work properly after Ranger broke out of the Warlord’s prison.
- Fixed an issue where the Harpy could remain in the air after attacking.
- Fixed an issue where Demon Bat could hang in the air.
- Fixed an issue where the effect that appears in the center of the boss room after the Lich absorbs the soul of a dead player would not disappear.
- Fixed an issue where a party member who was disconnected during the loading screen and could not reconnect could be revived with the Soul Heart.
- Fixed an issue where the ‘Looted’ tag could be improperly applied when retrieving a teammate’s item.
- Fixed an issue where the Gold Coin Purse could not be sold to a Merchant.
- Fixed an issue where the Quest Random Reward could not be received.
- Fixed an issue where Audio Device Settings could be saved even without applying the change.
- Fixed an issue where Arena MMR could become abnormal when reconnecting during Arena play.
- Fixed an issue where the Dungeon Mode in the lobby might not be set to Arena when reconnecting during Arena play and finishing the match.
Balance Changes:
Ranger
- Ranger’s Spear Proficiency’s additional physical power changed from 7 to 5.
- Ranger’s Purge Shot now removes all magical buffs and deals an additional 15 true physical damage upon removing buffs.
- Ranger’s Purge Shot cooldown time changed from 28s to 18s.
Warlock
- Warlock’s Spell Predation now deals 3 dark magic damage per buff gorged when feasting on a target’s buffs.
- Warlock’s Darkness Shard now provides a +1 all attribute effect.
Druid
- Druid’s Shapeshift now has 4 stacks and a 6 second cooldown on each recharge.
- Druid’s Shapeshift casting time has been changed from 1s to 0.5s.
- Druid’s Thorn Barrier width changed from 150 to 200 units.
Sorcerer
- Sorcerer’s Manafold movement speed penalty has been removed.
- Sorcerers can now remove Combat.
Game Updates:
- Commencement of EA Season #5 Arena Rank Leaderboards.
- Commencement of EA Season #5 High-Roller Leaderboards.
- Re-implementation of the lower Gearscore lobbies.
- Some background effects improved based on the selected Effect Quality setting.
- Frost Imp movement improved.
- The Crypt Center Tower (aka The Wheel) module now has much better rewards in the center area.
- The count limit for crafting utility and container has been removed. You no longer need to wait for the merchant timer to reset to craft a lot of these items.
- Crafted potion count changed from 1 -> 3 for some potions.
- Additional random layouts added to the Crypt Random Dungeons.
- Added new Sash item available from the Tailor.