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Home Patch Notes

Dark and Darker Early Access Hotfix #22, Patch Notes and more

Angel Kicevski by Angel Kicevski
November 30, 2023
in Patch Notes
0

Ironmace released a new update for Dark and Darker. The update, Hotfix 22, fixes a lot of issues and also brings class changes. Without further ado, you can find the patch notes below.

Dark and Darker Early Access Hotfix #22

Changes:

  • Fixed an issue where the afterimage of Wizard’s Invisibility did not appear.
  • Fixed an issue where Wizard’s Explosion would interact with unintended colliders and cause damage.
  • Fixed an issue where lanterns were recognized as weapons.
  • Fixed an issue where the item information tooltip was not properly displayed when quest items could be cancelled.
  • Fixed an issue where purchases did not register smoothly when purchasing an item multiple times.
  • Fixed a bug with the final ‘Tailor’ quest. The quest now properly requires 10 Ghost King kills. Credit for quest kills are now given to all party members.
  • Barbarian’s base Vigor has been reduced from 30 → 25, and base Agility has been increased from 8 → 13.
  • Barbarian’s ‘Iron Will’ perk has been updated with the additional magic resistance increased from 60 → 100.
  • Barbarian’s ‘Robust’ perk health increase increased from 10% to 15%.
  • Barbarian’s ‘Rage’ skill now temporarily increases Vigor by 15.
  • Barbarian’s ‘Blood Exchange’ skill’s health penalty reduced from -30% → -20%.
  • Rogue’s ‘Dagger Mastery’ perk’s physical damage bonus has been increased from 10% → 20%.
  • Rogue’s ‘Thrust’ perk’s armor penetration increased from 15% to 20%.
  • Rogue’s ‘Cut Throat’ skill’s silence time has been increased from 3s → 5s.
  • Wizard’s ‘Chain Lightning’ spell damage modified from 35/35/35/35 → 35/30/25/20.
  • Wizard’s ‘Explosion’ spell damage decreased from 35 → 30.
  • Cleric’s ‘Holy Light’ now heals non-friendly targets.
  • Warlocks now start with a Falchion and Crystal Ball as default weapons.
  • Warlock’s ‘Power of Sacrifice’ spell also increases Vigor by 15.
  • Warlock’s ‘Bloodstained Blade’ spell’s weapon damage increase improved from 5 → 7.
  • Warlock’s ‘Bolt of Darkness’ spell damage increased from 15 → 20.
  • Warlock’s ‘Curse of Weakness’ spell’s reduction of all attributes improved from -20% → -25%.
  • Warlock’s ‘Ray of Darkness’ spell damage per second increased from 6 to 12.
  • Warlock’s ‘Soul Collector’ perk’s dark magic damage increase per stack increased from 5% → 10%.
  • Warlock’s ‘Antimagic’ perk’s magic resistance improved from 15% → 25%
  • Bardiche’s movement speed penalty reduced from -50 → -45.
  • Battle Axe’s movement speed penalty reduced from -45 → -40.
  • Double Axe’s movement speed penalty reduced from -45 → -40.
  • Felling Axe’s movement speed penalty reduced from -40 → -35.
  • Zweihander’s movement speed penalty reduced from -45 → -40.
Developer Comments
Hi Adventurers, Welcome to Hotfix #22. This update includes the addition of the new Friends System. You will be asked to create an Account Name upon logging into the game. You can then share this Account Name to be invited in the Dark and Darker Friends System.
The hotfix also includes several adjustments to the Adventure Tier system. We have now added the HR Ruins map to World map. Please note that this is the first iteration of the HR Ruins and we will continue to upgrade it with the Elite and Nightmare creatures. The AP entrance fees have also been adjusted for each of the maps. We have also updated how AP is calculated for parties with AP earned for adventuring and killing monsters in the dungeons evenly distributed among the party members. The ‘treasure’ portion of the AP score is still calculated individually.
AP earned for PvP kills has also been slightly increased. Finally, we have added the missing Goblin Cave layouts to the HR Goblin Cave rotation. This hotfix also includes balance update including improvements to the Barbarian and Warlock classes. We have also added a few more quest lines including quests for the Alchemist and Surgeon.
Finally, we’ve fixed the localization system and have re-instated the Chinese and Japanese language options. Next week we will focus on expanding the map pool to allow solos, duos, and full parties to play across all the map types. We hope to see you in the dungeons!
[9:26 PM]

  • The Goblin Caves : Normal layouts have been added to the Goblin Caves : High-Roller.
  • The Ruins : High-Roller has been added. Elite and Nightmare monsters will be updated gradually. Adventure Tier is tracked separately for The Ruins : High-Roller.
  • Adventure Point entrance fees for each map has been adjusted. We have slightly reduced the AP entrance fees as we were seeing less than 1% of High-Roller players able to reach the middle rank of ‘Pathfinder’.
  • Adventure Points gained from adventuring and killing monsters is now split between the party. Adventure Points gained from treasure upon escaping are still calculated individually.
  • The curve table used to calculate the amount of AP for a PvP kill has been slightly adjusted upwards so killing an enemy player will give slightly more AP.
  • Added Alchemist and Surgeon quests.
  • Credit for Quest kills are now credited to all members of a party.
  • Items that can be purchased and crafted have been adjusted according to merchants’ affinity. In general, rare quality crafts unlock at 50 affinity, epic quality crafts unlock at 100 affinity, and legendary quality crafts unlock at 150 affinity.
  • Traps and throwing weapons are now available from the Woodsman in limited quantities even at the ‘neutral’ affinity.
  • Merchants will now sell ‘Epic’ items at the highest affinity.
  • Removed the limited stock for crafting ingots and powders.
  • Reduced the amount of silver coins required for Silver Ingot from 300 → 120.
  • Reduced the amount of silver coins required for Silver Powder from 120 → 90.
  • Reduced the amount of ore required to create ingots (5->3) and powders (3->2).
  • Significantly increased the amount of gold a Merchant gives when they buy higher grade weapons and armors from the player.
  • The leaderboard now shows your rank and total score.
  • The trade channel has been streamlined with a single general ‘Weapon and Armor’ channel.
  • Added the Friends System. You will need to create an Account Name when you first log into the game after the hotfix. This Account Name will be used to search for your friends.
  • Japanese and Chinese languages are now supported again.
  • Due to changes in the file system, the size of files to be downloaded has temporarily increased.
Tags: Dark and DarkerIronmace
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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