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Danganronpa 2 nearly vanished after weak sales, and its creator considered quitting

Kazutaka Kodaka said the original team was split across other projects before Danganronpa Zero helped keep the series alive.

Danganronpa creator Kazutaka Kodaka said he considered leaving the game industry after Spike Chunsoft initially rejected a sequel to the original killing game.

In a post on X, Kodaka recalled that the first game did not bring in much money after its release. The visual novel launched as a PlayStation Portable exclusive, which made it difficult for the team to recover its development costs.

With a second game off the table, the original team was divided and assigned to other projects. Kodaka had previously worked on established series such as Clock Tower, Dragon Ball, and Detective Conan, but developing an original series had changed what he wanted from his career.

He said he did not want to move on to another project and even thought about quitting. That changed when he heard that a Danganronpa Zero light novel might be possible. Kodaka went to his boss about the idea, giving him a way to continue working on the series while the first game kept finding more players.

How Danganronpa 2 came back

Sales of the original Danganronpa eventually became steady enough for Spike Chunsoft to reconsider a sequel. Kodaka was already revisiting the setting while writing Danganronpa Zero, so he had a foundation for the next game’s story when development moved forward.

The sequel also gave Kodaka room to take the series in a different direction. He described the first game as having a gloomy, claustrophobic mood, while Danganronpa 2 moved toward more energetic, shonen manga-inspired storytelling. The contrast helped the follow-up stand apart from the original rather than simply repeat its formula.

That sequel might never have existed if the light novel had not created more time for the series to build an audience. Danganronpa 2 is now regarded by many fans as a favorite entry, and the game is due to receive an alternative timeline in Danganronpa 2×2 in 2027.

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Danganronpa 2: Goodbye Despair

Danganronpa 2: Goodbye Despair

The follow up to Danganronpa: Trigger Happy Havoc. The main character, Hajime Hinata, a new 'Ultimate' student at Hope's Peak Academy. On their first day, Hajime and all of his classmates are taken on a field trip to the mysterious Jabberwock island by their anthropomorphic rabbit teacher, Usami. Usami explains that on this island the students are to have fun together and become friends to gather Hope Fragments. Usami's field trip does not go as planned when Monokuma appears and begins a new Killing Game. Anyone that wants to leave the island must commit a murder and get away with it. If the murderer is successful, he/she is allowed to leave the island, while everyone else is killed. When a murder occurs, the player investigates. After the investigations, a trial commences to determine who the culprit is.

  • Genre: Adventure, Visual Novel
  • Platforms: PlayStation 4, Linux, PC (Microsoft Windows), iOS, Mac, PlayStation Vita, PlayStation Portable, Nintendo Switch
  • Modes: Single player
  • Release: 2012-07-26
  • Publisher: NIS America, Spike Chunsoft
  • Age Rating: ESRB MPEGI 16USK 16CERO CACB M
  • IGDB Rating: 83.4/100

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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