Counter-Strike 2 just got a fresh update that tweaks maps, items, animations, and some behind-the-scenes stuff that affects gameplay. If you’ve been wondering what’s new, here’s the lowdown.
Ancient and Shoots maps now have nighttime versions. That’s right, you can experience the eerie vibes of Ancient after dark, with all materials updated to use the latest CS2 shaders. They even added new blending options for things like wetness and moss, making the environment feel a bit more alive, or creepy, depending on your mood. Mapmakers get a treat too, with a new ancient_zoo.vmap file that includes all assets and blending examples to play around with.
On the items front, the Deluge Music Kit Box is now available for purchase in both standard and StatTrak versions. Plus, there’s a new limited-time weapon skin: the M4A1-S | Solitude, ready to be grabbed in The Armory. It’s always fun to see fresh gear pop up, right?
Animations got some love, too. The sawed-off shotgun’s deploy animation was modified, and they fixed shell penetration issues on reload. Knives now have smoother deploy and quick inspect animations, and so do weapons like the AK, Galil, AUG, and PP-Bizon. The AWP, M4A4, and M4A1-S also got improved deploy animations, while legacy SSG08 models weren’t left out. They even removed the deploy inspect delay for most weapons, which might speed up those clutch moments. Oh, and the XM1014 no longer blocks the crosshair during reload, finally!
Performance improvements landed across most maps, which should help with smoother gameplay. You can now change rendering resolution and aspect ratio while in full-screen windowed mode, which is kinda handy. One weird change is that fps_max
can’t be changed while connected to a server anymore. Not sure why they did that, butI guess it’s for consistency. Also, they fixed a bug where some weapons could be fired sooner than intended after redeploying.
Counter-Strike 2 Update Details
- Maps
- Added nighttime versions for Ancient and Shoots.
- Refreshed Ancient materials with latest CS2 shaders.
- New blending options for wetness and moss on Ancient materials.
- Added ancient_zoo.vmap with assets and blending examples for mapmakers.
- Items
- Deluge Music Kit Box available in standard and StatTrak versions.
- New limited-time item: M4A1-S | Solitude in The Armory.
- Animation
- Sawed-off shotgun deploy modified; fixed shell penetration on reload.
- Improved deploy and quick inspect animations for all knives.
- Improved deploy and quick inspect animations for AK, Galil, AUG, PP-Bizon.
- Improved deploy animations for AWP, M4A4, M4A1-S.
- Improved animations for legacy SSG08 models.
- Removed deploy inspect delay for most weapons.
- Fixed XM1014 blocking crosshair during reload.
- Misc
- Rendering performance improvements across most maps.
- Rendering resolution and aspect ratio adjustable in fullscreen windowed mode.
fps_max
can no longer be changed while connected to a server.- Fixed issue where certain weapons could fire sooner after redeploy.
Anything here catch your eye? Nighttime Ancient sounds pretty cool, but I wonder if it’ll change how players approach the map. And that new M4A1-S skin? Gotta check it out. Wow, the animation fixes might actually help with feeling more responsive. Yikes, the fps_max
restriction is kinda odd though.