The latest update for Core Keeper, version 1.1.1, brings various new features and essential bug fixes to improve the gameplay experience. Players can look forward to interesting additions from collaboration with Abiotic Factor.
Gameplay:
- A collaboration with Abiotic Factor has arrived in the underground! Found randomly generated in a custom scene within The Forgotten Ruins, it includes:
- New Pet: Electro-Pet
- New Enemy: Electro-Pest
- New Weapons:
- Pipe Club
- Quill Rifle
- New Equipment:
- Science Armor Set
- New Decorative Items:
- Vending Machine
- Water Cooler
- Bottled Anomaly
- Wooden Crates
- Portal Waypoint
- Food items:
- Rootbear
- Skip
- Slushie
- Mug of Coffee
- Kizz Cola
- Vit
Bugs fixes:
- Multiple environmental structures should no longer be damageable by melee weapons.
- Sign texts are no longer shown for a single frame when the in-game UI has been disabled.
- Damage numbers should now be more accurate when multiple enemies are damaged by the same source in quick succession.
Other:
- Created improved button remapping menu:
- The menu is now easier to follow and navigate.
- The menu is more in line with games on UI.
- Split all the input categories to smaller chunks for easier editing.
- The remapped button data is now saved in save files for easier deleting/editing/sharing. This requires re-creating your old button remappings.
- The button remapping is now also available on consoles.
You can read more about all these changes directly from the developers at their official page here: Core Keeper Update Details.
Your thoughts on this update? What excites you most about the new features?