Company of Heroes 3 has received a fresh, hot fix today that you won’t want to miss. Patch 2.0.1 addresses some pesky bugs affecting both single-player and multiplayer gameplay. But be warned. This update might wipe your mid-mission Campaign save files and any Replay files made after the last major update!
The developers are still monitoring the multiplayer scene, so expect more tweaks and fixes in the coming days if they spot any high-priority issues reported through their help portal. Let’s break down what’s included in this update!
General
- Ultra Texture Detail: Players with computers boasting 8GB VRAM and 24GB RAM can now crank up those settings to Ultra.
- S-mines Fix: The camouflage shaders for S-mines are finally working as intended.
- US Forces Icons: Outdated decorator icons have been updated to match the current style.
- Translation Updates: Missing translations for certain abilities in the Campaign have been fixed.
Gameplay
- Jericho Trumpet Changes: It no longer affects retreating units, plus its cost has dropped from 110 munitions to 90!
- The Goliath Issue: Fixed a mix-up with the Goliath’s projectile and explosion type—thank goodness!
- Artillery Radio Beacon: This ability is now functioning properly after being broken for a while.
- Medical Halftracks Fix: The current Medical Crews ability now works in singleplayer mode.
- A British Armoured Company Glitch: They can now purchase the 6-pounder Anti-Tank Guns during missions or skirmishes without any hiccups.
- M3 Stuart Light Tank Smokescreen Bug: The smokescreen ability is back online for Campaign play!
This patch seems like a solid step towards smoothing out gameplay frustrations, especially with all those fixes! Remember, if you want to read more about it or see some community reactions, check out the original source linked here: Steam Community News.
I’m really curious how these changes will impact your strategies moving forward! Have you faced any of these issues? Let me know your thoughts in the comments below! Much love to everyone, and have a great day! I am Mihaela and I am glad to be seeing you reading this piece!
Patch Notes
Hot Fix 2.0.1
Todays hot fix addresses several singleplayer and multiplayer issues. As a result, this will likely invalidate mid-mission Campaign save files and any saved Replay files made after the launch of the 2.0 update. We are still monitoring the multiplayer meta and any high priority bugs reported via the help portal for potential hot fixes in the coming days.
General
- Computers with 8GB VRAM and 24GB of RAM can now select the Ultra texture detail level.
- Fixed an issue where S-mines did not use camouflage shaders.
- US Forces decorator icons using an old visual style have been updated with the current decorator icon style.
- Updated missing translations for some abilities in the Campaign.
Gameplay
- Jericho Trumpet – No longer affects retreating units. Cost reduced from 110 munitions to 90 munitions.
</ li > - Goliath – Fixed an issue where the Goliath projectile and explosion type was incorrect.
- Fixed the Artillery Radio Beacon not working.
- Fixed an issue where the Medical Halftracks current Medical Crews ability did not function in singleplayer.
- Fixed an issue where the British Armoured Company could not purchase the 6-pounder Anti-Tank Guns during missions or skirmishes.
- Fixed an issue where the US Forces M3 Stuart Light Tank could not use the Smokescreen ability in the Campaign.