CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Gray Zone WarfareNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From TarkovNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Gray Zone WarfareNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From TarkovNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
No Result
View All Result
Home News

CoD: Modern Warfare Day One Patch Notes Revealed

Angel Kicevski by Angel Kicevski
October 24, 2019
in News, Patch Notes
0

Just a couple of hours until launch, Infinity Ward has discovered the Day One Patch Notes for Modern Warfare. Modern Warfare is allegedly Activision’s upcoming, most realistic shooter, and as such, it is ready to break the impossible and possibly become the most played title in Activision’s lineup.

With a couple of features already known before its official launch, Modern Warfare has decided to alleviate a lot of things that existed in the code for testing purposes and fix many known issues before the official launch.

To comply with the given statement, they have decided to unveil the patch notes that are set to arrive on the first day of launch. Below you can find Modern Warfare’s day one patch notes.

GENERAL FIXES

  • Spawning in Core Multiplayer:
    • Fixed edge case scenarios with spawning on enemies
    • Adjusted spawn logic to improve spawn quality. We’ve also added more spawns to increase your options. We will continue to improve this map by map post-launch
  • Ground War:
    • Added more fallback spawns to FOBs if the flag has too many enemies
    • Improved safety checking for spawning on Squadmates (is still dangerous, but the UI will notify you of this!)
    • Added spawning on Squadmates while in vehicles
    • Neutral tanks and helicopters now show up in the Spawn Selection screen
    • Helicopters now have flares to help manage incoming missiles
    • If all flags are captured by one team, you’ll go into Defcon to win so protect those flags!
    • Fix for an exploit that was allowing players (and therefore teammates) to spawn under the map
  • Lighting:
    • Brightened characters in dark areas across many maps
  • Low Health Visuals:
    • Now brightens up in the middle of the screen instead of darkening
  • Weapon Balance:
    • In general, weapons received a lot of love since the Beta. Most notably shotguns and pistols.
  • Equipment:
    • Enemy claymores now have larger, visible lasers
    • Reviving a teammate near a friendly claymore could cause the claymore to explode, resulting in a suicide
  • Mini-Map:
    • Now on by default across core multiplayer and Ground War. Enemy firing does not show up on the mini-map unless a team UAV is active
    • Map zoom is pulled out a bit to help with player awareness
  • Killstreaks:
    • VTOL Jet adjusted to not target players though rooftops
    • Fix for the Juggernaut Suit not spawning out of a crate. Another fix was deployed to prevent the mask from staying on the player after you have died as the Juggernaut and respawned
    • After using the Cruise Missile, player character models were sometimes stuck in a lean after using the streak
  • Screen tearing on character and weapon models on Xbox
  • Impact damage of lethals/tacticals and the ammo box were causing instant kills
  • Adjustments to the descriptions in Gunsmith
  • Fix for a bug where the wrong input would be shown for players in a party
  • Fix for a bug where a door could open in the opposite direction of the player’s movement
  • Footsteps – Footstep tuning of volume fall off distance, mixing volume and occlusion settings
  • Placing Deployable Cover on stairs could prevent teammates from being able to mantle or crouch under, blocking paths**.**
  • Various audio tuning and fixes for executions and weapons
  • Players were able to spam the crouch button while moving creating a ‘snaking’ effect.

PC SPECIFIC

  • Crouch and prone transition animations have been smoothed out for high FPS
  • ADS Sensitivity options can now be saved when using KBM
  • Double-tapping the sticks now always triggers the Tactical Sprint when using a gamepad on PC
  • Fixed blurriness in various situations
  • Ping widget is now showing the correct latency value
  • Added depth of field option in the Graphics options
  • Added HDR support
  • Added NVIDIA Highlight support in MP
  • Global performance improvements and stability fixes
  • ADS transition animations have been smoothed out for high FPS
  • Adjusted stand-to-prone timing for KBM versus gamepads
  • Player no longer loses sprint functionality by holding down sprint keybind and the move keybind while respawning
  • FOV Slider setting reverting to default after loading into the map.

So far, Infinity Ward hasn’t failed a single bit in the Modern Warfare development, which has led to the creation of this enormous hype that’s whirling around for a long time. Being within its final moments of launch, Modern Warfare is going to judge its success, and whether or not the title deserves all of the current attention.

Tags: ActivisionBlizzardCall of DutyInfinity WardModern Warfare
ShareTweet
Previous Post

Michael “Shroud” Grzesiek Is The Second Big Streamer To Leave Twitch For Mixer

Next Post

Modern Warfare Faces Server Breakdown Shortly After Launch

Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

RELATEDPOSTS

News

Black Ops 7’s veteran-friendly Cursed Zombies will unlock quickly, but the big super easter egg is delayed

October 18, 2025
News

Are Strongrooms Finally Worth Opening in Diablo 4 Season 11?

October 18, 2025
News

Is Diablo 4’s Tower Leaderboard Set to Be a Ranked Pit?

October 16, 2025
News

Diablo 4 is set to overhaul loot, combat and leaderboards in PTR preview

October 16, 2025
News

Legion Remix dungeon portals reportedly removed, leaving latecomers empty-handed

October 16, 2025
News

Echoes of the Dead event arrives in Black Ops 6 and Warzone

October 16, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest

Battlestate Games shares results from the in-game Survey about the Flea Market

January 30, 2025

Escape From Tarkov 2025 Roadmap Revealed, Full Release Finally Confirmed

April 18, 2025 - Updated on July 18, 2025
Tarkov patch 0.15

Escape From Tarkov reveals the 0.15 trailer before wipe

August 14, 2024

Minecraft Update 1.21.21 Patch Notes for August 14/15

August 14, 2024

Escape From Tarkov Best Graphics Settings – Updated With Patch 0.15.5

Escape From Tarkov: How to Snipe Flea Market Items Easily?

CoD: Warzone Season 2 Update Fixes Plenty of Bugs

MW2 and Warzone 2.0 Season 3 is full of Bugs and Issues, Upcoming Fixes and more

Xbox Logo

Xbox president confirms Series X and S successors are in development

October 20, 2025

Nvidia CEO says the company is “100% out of China” and warns US policy could backfire

October 20, 2025

Once Human patch 2.1.5 fixes weapon prompts, collision, custom server and badge bugs (October 19)

October 20, 2025

Duck-themed Escape From Tarkov rival reportedly sells 200,000+ copies in 24 hours

October 20, 2025

CPGPATCH NOTES

Patch Notes

Once Human patch 2.1.5 fixes weapon prompts, collision, custom server and badge bugs (October 19)

by Angel Kicevski
October 20, 2025
Patch Notes

Megabonk v1.0.17 patch notes – full map, opacity slider, DX12 option

by Angel Kicevski
October 19, 2025
Patch Notes

Once Human 2.1.5 lists bug fixes; jumping melee pushed to 2.2.0

by Angel Kicevski
October 17, 2025

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About
  • Privacy Policy
  • Contact

© 2025 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2025 CPG - Console & PC Gaming

This website uses cookies. By continuing to use this website you are giving consent to cookies being used. Visit our Privacy and Cookie Policy.