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Home Patch Notes

Cities: Skylines 2 Patch Notes 1.1.12f1: Small Fixes with Big Implications

Angel Kicevski by Angel Kicevski
November 26, 2024
in Patch Notes, PC
0

Ah, the sweet aroma of a freshly patched game, there’s nothing quite like it! In the bustling world of urban simulation, Cities: Skylines 2 has rolled out its latest update, version 1.1.12f1. While it might not be the grand overhaul some players were hoping for, this patch does offer a medley of bug fixes and quality-of-life improvements that are sure to polish up your city-building experience.

The most pressing fix addresses those pesky FPS issues related to custom climates. If you’ve been fiddling with your maps only to find them stuttering like a toddler trying to ride a bike for the first time, rejoice! This patch aims to smoothen things out for map makers eager to add their personal touch without sacrificing performance.

Gameplay Fixes & Improvements

  • Optimized citizens’ job-seeking calculations.
  • Adjusted garbage accumulation values lower for several buildings, including power plants and emergency facilities, because nobody wants their beautiful cities looking like landfill sites!
  • Increased student amounts for College and University buildings, let’s hope they actually attend classes this time!
  • Additions like “University Interest” effects have also been tagged onto new city service buildings, let’s see if that sparks some academic enthusiasm.
  • A couple of crashes have been squashed too when bulldozing streets or splitting road segments, goodbye desktop crashes, hello uninterrupted building sessions!
  • No more shopping in office zones? Well, it seems our citizens can finally understand what an office is meant for.
  • Tackled the annoying “No pedestrian access” error despite Overground Parking Buildings being sidewalk-connected, it’s about time someone noticed those sidewalks!

User Interface Fixes & Improvements

  • The infoview color distinction between Post Facility buildings and mail accumulation has received an upgrade, finally, clarity reigns supreme!
  • You can now load a selected map with just a double-click, convenience matters when you’re juggling ten different cities!
  • A section dedicated to “Topography” in Tool Modes has been added because contour lines should be easy on the eyes.
  • If you’ve ever found yourself stuck on save slots due to downloading four custom maps, fear no more! That glitch is now resolved.

Modding Changes

  • This patch also introduces safety measures so default climates will engage when custom ones go missing, a lifesaver for those who value their shared maps’ integrity.

Keen Eyes Wanted: Known Issues & Tips

  • The infamous “Not enough customers” notification persists even when hotels are fully booked. A thorn in many hotel managers’ sides, we’ll keep our ears open as they work on fixing this silliness.

The community’s reaction has mostly been positive but tinged with impatience regarding lingering issues like customer notifications, which feels akin to ordering a burger only to receive cold fries instead. It’s clear that while patches like this one offer necessary tweaks and fine-tuning, players are yearning for larger content updates that bring real innovation rather than mere repairs.

If you’re experiencing bugs or have suggestions on how they could improve further (like maybe making sure citizens know what they’re doing?), don’t hesitate! The developers encourage community engagement via their bug report forums at:
Paradox Forums.

This update may not rewrite history but definitely sharpens up some rough edges, and isn’t that what we all want? Until the next time, see you around!

 

Tags: Cities: Skylines 2
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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