All the medieval combatants should get ready for the new Chivalry 2 2.1.2 update. Chivalry 2 is a multiplayer hack and slash action video game and a sequel to Chivalry. Torn Banner Studios has released a new minor update for Chivalry 2 that addresses a couple of known matchmaking issues but also tackles the combo “delay” animation. But the most exciting piece of today’s update is probably the Arena Mode receiving a 1v1 mode for a limited time.
Without further ado, you can find the full changelog for Chivalry 2’s update 2.1.2 below:
Combat
- Adjusted the combo “delay” animation after being blocked to now properly show the delay from the blocking player’s perspective
Matchmaking
- Fixed an issue where players can queue for a game before all-region pings have been retrieved, causing the player to be put into a high ping server
- Fixed an issue where players were unable to queue again after canceling the initial queue
Gamemodes
- Arena – Fixed backfill issue with arena mode by allowing them to backfill more quickly
- Playlist – Removed “New Maps” Playlist and 40p Mixed Modes
Customization
- Customization is now displaying as intended (previously made players appear to have default customization.
Controller
- Fixed an issue where players could purchase customization items from outside of the Customizations menu
Misc
- Backfill bots now drop to 0 once thirty players are connected to a server (was previously 12 players)
Other issues we are still tracking:
- Stab/overhead hit detection issues
- Console players experiencing increased crashes on PlayStation 4 when playing Galencourt
- Parties being sent back to the main menu unintentionally at the end of a match on PC and Xbox
- PC Server Browser being too hidden under the MORE menu
- Sir/Lady titles are currently not unlockable
- Some customization items can’t be purchased (such as bowl cut) on consoles
- Additional map balancing and further exploit fixes