The latest update for Warhammer 40,000: Darktide introduces significant changes to the Havoc mode’s derank system. The developers have taken community feedback into account, aiming to reduce the frustration around losing ranks when helping lower-ranked players. Here’s a closer look at what this means for players.
The upcoming adjustments will change how drinking works, specifically within Havoc. Previously, only the Assignment owner would lose charges when their team failed a mission. However, with these modifications during the Nightmares & Visions events, all participants may face potential losses depending on their performance.
A key takeaway from the developer’s announcement is that players can only be eligible to derank if they stand to gain something from it. To elaborate:
- A player of higher rank won’t lose a charge if they participate in a mission that fails at a lower rank.
Dev Note: The aim is to promote higher-ranked players assisting those at lower ranks.
- No Rank 40 players will incur charge losses through gameplay mechanics.
Dev Note: The only scenarios where a Rank 40 might lose charges include using the demote button manually, experiencing rank decay, or during Campaign resets. The goal here is to allow experimentation without penalties.
If someone helps another player with a lower Assignment yet stands nothing to gain themselves, they won’t face charge loss if things go south. This way, those holding Rank 40 have leeway to try various builds and challenges without adverse effects as they gear up for more intricate encounters.
The developers are keen on maintaining the stakes associated with climbing Havoc ranks while keeping other ranking aspects intact. These updates are currently on track for implementation with Hotfix #66 next week, pending the finalization of UI adjustments.
You can check out more details from the original source here: https://store.steampowered.com/news/app/1361210/view/520835774959060130