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Celebrate Winter with My Time at Sandrock’s Holiday Update!

Margarita Kicevski by Margarita Kicevski
December 24, 2024 - Updated on December 26, 2024
in News, Patch Notes
0
The new year is just around the corner, and Sandrock is celebrating with its Winter Festival! To share the festive spirit, the developers prepared a special Christmas & New Year outfit as a gift for all of you in single-player mode! The Sandrock team wishes you a joyful holiday season and a prosperous New Year!
Once the update goes live, you can claim your festive gift via your workshop mailbox, so don’t miss out on the fun!

Please note: Console updates will be slightly delayed as the platform teams are on holiday.

In addition to the holiday gifts, we’ve addressed some issues based on your valuable feedback in this update. We hope these improvements make your gameplay experience even smoother. Here are the details of the update:

Patch Notes

Added:
  • Added a new set of Winter Solstice Festival outfits with four color variations. The holiday season is upon us and our team would like to extend our warmest greetings. We wish you and your loved ones all the best!
  • Added a clearer tip in the bottom-left corner for the Mother Duck storyline, explaining that completing Monster Huntin’ for Dummies and Chasing Elsie is required to progress and may impact the main story.
Fixed:
  • Fixed an issue in the quest “Trudy and Jasmine’s Big Day Out” where NPCs would overlap.
  • Fixed an issue in the quest “Trudy and Jasmine’s Big Day Out” where Jasmine’s conversation would not trigger as intended.
  • Fixed an issue where the quest icon for ‘Syn the Blacksmith’ remained visible after completing the quest.
  • Fixed an issue in the quest “Late Bloomer” where errors occurred during the group photo with the journalist couple after completing the quest.
  • Fixed an issue where certain weapons (e.g., Ragequit or Cell Staff) could not be discarded or sold, resulting in them taking up inventory space unnecessarily.
  • Fixed an issue where the Blacksmith Shop was unable to sell sword-and-shield-type weapons.
  • Fixed an issue where Avery’s blonde hair would clip through the character model.
  • Fixed several text errors throughout the game.
  • Fixed an issue where taking the cable car during play/date didn’t properly trigger the photo feature
  • Fixed a bug in the Love Chronicles DLC where NPCs’ mouths wouldn’t move during new interactions.
  • Fixed an issue in Diego’s Mask, Epilogue quest storyline where Ernest’s eyes would cross during dialogue.
  • Fixed an issue where female players’ expression settings, apart from the default face type, did not behave as expected (e.g., blinking would instead trigger eyebrow movements in certain situations).
  • Fixed an issue where Ernest only had one dialogue line when in a romantic relationship as a Sweetheart.
  • Fixed an issue where Rocky’s behavior could become abnormal after completing the First Day on the Job quest.
  • Fixed an issue where Duvos Attacks quest could trigger during a sandstorm.
  • Fixed an issue where the trigger zone for Leaving the Nest quest might disappear unexpectedly.

What do you think about all these changes? Let us know in the comments below!

Tags: My Time at Sandrock
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Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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