Capcom initially pushed back on letting the original Resident Evil 1, 2, and 3 return to modern storefronts, according to GOG. The platform’s senior business development manager, Marcin Paczynski, told The Game Business that Capcom thought the remakes were the “superior” way to play and didn’t see the point of reissuing the vanilla titles.
Paczynski says GOG had to make a case that there’s an authentic audience for the originals, players who want the exact old-school experience and the memories that come with it. GOG eventually won Capcom over, and the trilogy went out as part of its Preservation Program, which packages compatibility fixes and modern controller support so these games keep running on new PCs.
The GOG releases include things like extra localizations, DirectX improvements, V-Sync, gamma correction and anti-aliasing. Those tweaks are meant to preserve the original games while letting them run more smoothly on today’s machines. GOG’s effort also ties into broader moves around the franchise. Capcom has been working on new entries like Resident Evil Requiem, and some RE Engine projects have even been mentioned for consoles like the Switch 2.
Capcom didn’t immediately see value in the originals. GOG convinced them that there was an audience eager to see those exact games preserved, and now those versions are available again. Thoughts? Drop a comment below and tell us which original Resident Evil you’d replay first. Also, follow us on X, Bluesky, and YouTube for more.