Call of Duty: Black Ops 7 lands on November 14, 2025, and one thing is evident from the opening briefings: this is a Black Ops built for co-op and long-term play. The Campaign can be played solo or with up to three friends, and a separate Endgame layer opens after you finish the first missions, letting squads push into Avalon with persistent progression and high-risk exfil mechanics.
Black Ops 7 is set in 2035 and continues the saga around Raul Menendez, The Guild, and David Mason. The Campaign sends JSOC Operators across locations from Nicaragua to Tokyo and into Avalon, the Mediterranean city whose secrets bleed into the Endgame. The Cast includes David Mason, Mike Harper, Leilani “50/50” Tupuola, and Eric Samuels.
Co-Op Campaign – what changes
- Players – 1 to 4 players, same story whether you go solo or squad up.
- Mission variety – missions span global locales and include large setpiece moments as well as tighter, tactical runs.
- Shared narrative – choices and mission outcomes feed into the overall arc that leads into Endgame activity.
Yes, this is the first full Co-Op Campaign in a Call of Duty title at this scale, and it is designed so squads can tackle the plot together without losing the cinematic beats of a solo playthrough.
Endgame – the loop and structure
Endgame unlocks after completing the first 11 Campaign missions and is where Black Ops 7 moves from scripted acts into persistent play. Think of it as a sandbox deployment across Avalon that can host from 1 to 32 players in squads of up to four.
- Map and flow – a massive Avalon map with escalating exposure zones that leak a mysterious toxin you have to manage while completing objectives.
- Player roles – choose one of four Operator Slots that represent a character power path, then pick a Major and a Minor Ability when building Loadouts.
- Progression – level Combat Rating, unlock Skills and Power Upgrades across Health, Armor, Speed, and Damage, plus Battle Pass and Weapon XP carryover.
- Risk and reward – dying in Endgame costs progression from that run, while successful exfil preserves what you earned, including Field Acquisition weapons you ve exfilled before.
- Customization – the C-Link C.O.M.B.A.T. OS unlocks full Loadout customization for Endgame, including Major/Minor abilities and equipment choices.
- Traversal – drop into Avalon with a wingsuit, move on foot, or use vehicles to reach workbenches that upgrade weapon rarity and damage.
What you can earn
- Weapon Levels and rarity increases via workbenches
- Assignments and mode-specific rewards
- 90 unique Camos tied to launch Weapons and Co-Op Campaign rewards
Endgame is deliberately social – squads can split to pursue different objectives or join forces to take down heavily defended zones.
Unified progression – one account, many modes
Black Ops 7 uses unified player progression. XP, Weapon Levels, Camos, and Battle Pass progress earned in the Co-Op Campaign, Endgame, Multiplayer, or Zombies all add to a single global Level XP pool. That means a good co-op run still moves the Battle Pass needle and levels weapons you use elsewhere.
Multiplayer and Zombies notes
- Multiplayer launches with 16 6v6 maps and two 20v20 maps at release.
- Round-Based Zombies returns with the largest Round-Based Zombies map in Black Ops history.
Pre-orders, editions, and access
Black Ops 7 is available for pre-order in multiple editions, including a Vault Edition and Cross-Gen Bundle. For specifics on editions, preload times, and system specs, see the coverage of release times and preload info for Black Ops 7 and the piece on weapons and equipment revealed if gear details matter to your buildout plans.
Quick tips for first Endgame runs
- Pick an Operator Slot and focus on one Combat Rating path so your Skills compound quickly.
- Prioritize safe exfil for Field Acquisition weapons you want to keep between runs.
- Coordinate Major and Minor Abilities across your squad to cover healing, mobility, and area control.
Black Ops 7 ties story, co-op, and long-form Endgame into a single progression system. If the idea of a Campaign you can replay with friends, then graduate into a persistent, risky sandbox appeals, this instalment is built around that motion.
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