Build a Rocket Boy Puts Its Future in Administrators’ Hands After Layoffs
Opus Advisory Group is acting as administrator after layoffs, a £47.5 million operating loss, and reported debt of $47.9 million against $13.9 million in assets.

Build a Rocket Boy has entered administration, placing Opus Advisory Group in charge of the formal insolvency process while it assesses whether the business can be sold, liquidated, or closed. A September 25 entry in the company’s Companies House filing history confirmed the appointment. Build a Rocket Boy also confirmed to GamesIndustry.biz that Opus Advisory Group is acting as administrator.
Administration begins a formal insolvency process, but it does not by itself establish a final liquidation or closure. The filing record says the official document will be available within 10 days. Several employees said they were helping wrap up operations as further redundancies landed in September, leaving MindsEye‘s immediate future in the hands of the insolvency specialists.
Build a Rocket Boy’s path to administration
Build a Rocket Boy was founded in 2016 by Leslie Benzies, the former president of Rockstar North. The studio began work on its MMO and game-creation platform Everywhere alongside MindsEye. By May 2025, references to Everywhere had been removed from the company’s website.
MindsEye released on June 10, 2025, with unstable performance, broken AI, visual bugs, poor reviews, and reports of refunds on PS5. Build a Rocket Boy began a redundancy process less than two weeks later, and more than 250 employees reportedly lost their jobs during 2025 as the studio tried to keep the game and its post-launch plans alive.
Financial pressure was already visible in accounts covering the nine months ending September 30, 2025. Build a Rocket Boy recorded a £47.5 million operating loss, owed roughly £61.8 million to creditors, and saw its cash balance fall from £52 million at the end of 2024 to £19.4 million by the end of that reporting period. Alongside those pound-denominated figures, the reported balance sheet lists $13.9 million in assets against $47.9 million in total debt, leaving a substantial gap for any buyer or new funding to address.
Further cuts followed in 2026, including another round of layoffs announced in March. Around 170 of the roughly 250 employees still at the company were reportedly affected by cuts in May, leaving about 80 staff. Further redundancies followed in September.
Build a Rocket Boy continued releasing updates for MindsEye and reduced its price from $60 to $35 after taking over publishing duties itself. IO Interactive ended its publishing partnership with the studio in March 2026, but the attempted recovery did not produce the turnaround Build a Rocket Boy needed. Administration now puts the game’s next steps in the hands of insolvency specialists.
The administrators will determine whether the company can be sold, liquidated, or closed. The filing confirms the administration, not which of those outcomes will follow.
What do you think administration means for MindsEye and the people who built it? Share your view in the comments, then follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.



