Battlestate Games have prevented backpack stacking in Escape From Tarkov, but is it considered as thorough prevention? Some backpacks can still be stacked, which in the end, doesn’t feel like a meticulous option that represents reality.
The global player inventory also allows backpack stacking (despite the backpack size), which can lead up to an unlimited amount of backpacks being stacked, which may be causing difficult performance issues. Why is Escape From Tarkov still allowing this to happen? Probably because BSG doesn’t want to be rigorous against its players, especially to those with basic game editions.
But again, there’s a reason why the game becomes laggier with game stutters each time we progress throughout a wipe. The player’s inventory could cause this issue, and if it is, it’s not a decent practice. But what exactly would happen if Tarkov was to represent a real-life game? As if Nikita, backed up his word and made this an extremely viable journey for those who wanted hardcore?
It would give the database a more decent room to operate and possibly alleviate any of the end-game problems. Keep in the notice that some backpacks can still be stacked in the raid, but not the ones with the same size.