Bloomberg reporter Jason Schreier says many Xbox first-party teams are “thrilled” at the chance to put their games on PlayStation 5, a shift he discussed in a recent 404 Media interview published on Nov 24, 2025. The comment helps explain why Microsoft titles that once looked platform exclusive are increasingly appearing on PS5.
The background is plain. Microsoft originally floated the idea of releasing “four” exclusives on Sony hardware, and that talk has since widened to include marquee franchises that normally stuck with Xbox and PC. Titles such as Gears of War Reloaded and Forza Horizon 5 have already landed on PS5 and performed strongly, and Halo: Campaign Evolved was announced for PlayStation earlier this month.
Schreier told the interviewer that Game Pass complicates the revenue math for studios because many of those games are available on subscription, which tends to lower unit sales. With greater pressure from Microsoft leadership to hit higher profit margins after the Bethesda and Activision deals, bringing releases to PlayStation is now one of the practical ways teams can try to capture full-price sales.
Schreier said this in the interview
“A lot of these [Xbox first-party games] are put on Game Pass, which means theyre not selling as much because people can just subscribe and get them for much cheaper than they would if they bought them. That complicates the math for a lot of these studios. A lot of game studios are now actually thrilled that they get to release their games on PlayStation, which is a recent phenomenon that’s been happening in the last year or so.”
The move also follows a flatline for Xbox Series X|S hardware sales, making software revenue more important to the business case. PlayStation remains a place where full-price software can still bring big returns, so multiplatform launches offer studios an immediate route to recover development costs that Game Pass alone has made harder to cover.
That does not mean everything at Xbox will ship everywhere. Platform deals, timed arrangements, and strategic choices will still shape which games appear on which machines. But the industry is watching a notable cultural shift inside certain Xbox teams, who now see releasing on PlayStation as a clear commercial win rather than a betrayal of platform identity.
For the full interview clip on 404 Media use the YouTube source below.
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