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Bethesda’s Elder Scrolls 6 Team Is Reeling After the Xbox Cuts

Anonymous staff told IGN that more than 50 Bethesda Game Studios employees were cut, with programmers, artists, and designers among the roles affected.

Bethesda Game Studios’ work on The Elder Scrolls 6 has taken a hit after Microsoft’s latest layoffs, with a new IGN report saying more than 50 people at the studio were cut.

The staff IGN spoke to said the losses hit programmers, artists, and designers, and that morale inside the studio has fallen hard. One worker said the cuts would have a ripple effect on the project, while another said there was real worry about delays and crunch on a game that still does not have a final release date.

That comes after Bethesda was already described as reorganizing around its biggest franchises in a separate report on the studio’s post-layoff plans, with The Elder Scrolls sitting near the center of that strategy.

The hit has also spilled into the studio’s day-to-day atmosphere. On Bluesky, the Bethesda Game Studios Union said staff in Rockville set up a “Celebration of Service” in the common area for laid-off workers on July 8, 2026, before HR had it taken down almost immediately.

 

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The Elder Scrolls VI

The Elder Scrolls VI

The Elder Scrolls VI is an upcoming single-player action RPG from Bethesda Game Studios, serving as the sixth main entry in The Elder Scrolls series and the follow-up to 2011's Skyrim. The game is built on Creation Engine 3 and entered active production in 2023 following the completion of Starfield. Director Todd Howard has described the project as aiming to be the "ultimate fantasy-world simulator." The game's setting and story details remain undisclosed. It will release exclusively on Windows and Xbox platforms.

  • Genre: Role-playing (RPG), Adventure
  • Platforms: Xbox Series X|S, PC (Microsoft Windows)
  • Perspective: First person, Third person
  • Modes: Single player
  • Publisher: Bethesda Softworks, Xbox Game Studios

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