CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
CPG - Console & PC Gaming
No Result
View All Result
Home News

Bethesda says it was scared to make Fallout 3 but was relaxed by Fallout 4

Fallout 3 lead writer Emil Pagliarulo told GamesRadar+ the studio felt it had to honor the originals for Fallout 3 and felt freer to add new ideas by Fallout 4.

Angel Kicevski by Angel Kicevski
December 20, 2025
in News
0

In an interview published December 20, 2025, with GamesRadar+, Emil Pagliarulo, lead writer on Fallout 3, said Bethesda was nervous about its first full take on the series and focused on honoring the original games.

Pagliarulo described Fallout 3 as a transitional project where the studio wanted to respect the franchise’s legacy. He said that after owning the IP the team still felt like they had to be careful creatively, and that caution shaped the first Bethesda entry. By the time Fallout 4 arrived, Pagliarulo said the team had loosened up. He summed it up bluntly: “we don’t have to be so reverential now,” and that comfort let developers add new ideas rather than leaning only on nostalgia.

The interview also situates Bethesda’s run with the series: the studio gained the Fallout license in 2004, bought the IP in 2007, and pushed the franchise onto consoles with Fallout 3 in 2008. Bethesda later published Obsidian’s New Vegas, which many players still praise alongside Bethesda’s entries. For another look at how Fallout’s look and tone were shaped inside Bethesda, see our piece on the former lead artist’s handwritten font work and that infamous bit of graffiti in the games about the font’s origins and the story behind the F*** YOU graffiti.

Pagliarulo’s comments are part of a wider conversation about how studios handle legacy franchises when making big changes, and they give a clear timeline for when Bethesda began to feel more at ease putting its own stamp on Fallout. Stay connected for more Fallout coverage on X, Bluesky, YouTube, and Instagram.

Tags: Bethesdafallout
ShareTweet
Previous Post

Sunkenland update v0.7.07 on Public Test Branch now Available

Next Post

Arc Raiders collector has amassed 4,200 rubber ducks and shows no sign of stopping

Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

RELATEDPOSTS

News

Fallout 76 Backwoods update brings Bigfoot and other cryptids to public events

March 3, 2026
News

Bethesda turned down Fallout screen offers for a decade until Todd Howard found the right partner

January 22, 2026
News

Modder turns Todd Howard into lethal immortal snail in Fallout 4

January 14, 2026
News

These Fallout 4 Mods Add 32 New Interiors Across Boston

December 26, 2025
News

Bethesda wants Fallout 5 to be a 600-hour game

December 25, 2025
News

Todd Howard says Elder Scrolls 6 will have more trees than Skyrim, Valenwood theory gets a boost

December 19, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Upcoming Games

  1. Sand Seeker

    Sand Seeker

    Releases March 14, 2026 in 18 hr 40 min

    Nintendo Switch

  2. Dyrocraft 2: Reborn

    Dyrocraft 2: Reborn

    Releases March 14, 2026 in 18 hr 40 min

    PC (Microsoft Windows)

  3. Coin Pit

    Coin Pit

    Releases March 14, 2026 in 18 hr 40 min

    Nintendo Switch

  4. Altiros

    Altiros

    Releases March 15, 2026 in 2 days

    PC (Microsoft Windows)

  5. Keplerian Space Discovery

    Keplerian Space Discovery

    Releases March 15, 2026 in 2 days

    PC (Microsoft Windows)

View full release calendar →

CPGPATCH NOTES

Patch Notes

Delta Force’s March update adds a free M249 skin and the Death Rose lucky draw

by Angel Kicevski
March 12, 2026
Patch Notes

Apex Legends patch fixes Epyon’s Lash crash, Gundam badge art, and Firing Range announcer

by Angel Kicevski
March 11, 2026
News

Midnight hotfixes (March 11, 2026): Guardian Druid fixes, Sundering Roar tuning and dungeon adjustments

by Angel Kicevski
March 11, 2026

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About Us – Our Story
  • Privacy Policy
  • Contact

© 2025 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2025 CPG - Console & PC Gaming